From 225765f3f7a09280bb0ad7756b7f7246bb470656 Mon Sep 17 00:00:00 2001 From: DKChan <524912269@qq.com> Date: Tue, 6 Oct 2026 21:44:01 +0800 Subject: [PATCH] =?UTF-8?q?=E8=AF=8D=E6=B1=87=E8=A1=A8=E8=90=BD=E7=A0=81?= =?UTF-8?q?=EF=BC=9Afeats/treasure=20=E4=B8=A4=E8=A1=A8=20trigger=20?= =?UTF-8?q?=E8=AE=A2=E9=98=85=E5=BD=A2=E6=80=81=20schema=20=E6=8D=A2?= =?UTF-8?q?=E4=BB=A3+=E6=8A=A4=E6=A0=8F=E8=BF=81=E7=A7=BB=EF=BC=88T2?= =?UTF-8?q?=E2=80=94=E2=80=94=E5=86=85=E5=AE=B9=E6=95=B0=E6=8D=AE=E9=A9=B1?= =?UTF-8?q?=E5=8A=A8=E6=89=A9=E5=B1=95=E6=89=B9=EF=BC=89?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit schema 校验换代,数据行迁移前共存过渡(旧 hook/effect_kinds 校验保留,行为零变——冒烟 783 项 0 失败): FeatTable: - 行字段换代目标 hook/effects → triggers:[{on,when,do}](订阅哪个事件/什么条件/什么效果) - triggers 校验收口 EffectEngine.validate_trigger_row 静态方法(单一事实源——事件/效果/fact/算子 四词表全引用 EffectEngine 闭集常量,禁本表复抄) - 行键白名单扩 triggers/desc(文案表值化预留) - 悬空引用校验:do.value_from/delta_from/mult_from/cap_from 引用的行字段不存在=加载致命 - 🔴 流派扫雷触发铁律新形态:每流派 ≥1 行订阅扫雷侧事件(MINE_EVENTS=dig_reveal/dig_paid/ flag_hit/mine_hit/flag_settle/round_end/reward_roll)或旧形态 hook∈MINE_HOOKS——流派级聚合判定 - triggers 与 hook 禁并存(换代单形态);缺两者=行错误 TreasureItemTable: - 行键白名单扩 triggers/desc;passive 行 triggers 与 effect_kinds 禁并存 - 主动件 kind 词族换代挂账:新词 reveal_tiles/preview/grant_ap/remove_mines/refresh_pick (效果引擎 ACTIVE_KINDS 同名闭集)入 EFFECT_KINDS 与旧词共存至 T4 迁移完成 EffectEngine 补 validate_trigger_row 静态校验面(schema 共用)。 fact 条件词汇 9 项封闭落码核对:迁移设计全部现状条件可装入 9 项(matchup/is_first_dig_of_battle/ terrain_kind/target_armor_class/flags_count/charge_layers/nest_count/round_index/counter)—— 未触发闭集缺口停机点。 --- game/core/effect_engine.gd | 44 ++++++++++++++++++- game/data/schemas/feat_table.gd | 56 +++++++++++++++++------- game/data/schemas/treasure_item_table.gd | 17 +++++-- 3 files changed, 96 insertions(+), 21 deletions(-) diff --git a/game/core/effect_engine.gd b/game/core/effect_engine.gd index 77405cab..5dd2ce37 100644 --- a/game/core/effect_engine.gd +++ b/game/core/effect_engine.gd @@ -245,7 +245,49 @@ func _counter_delta_of(matchup: String) -> int: return int(row.get(String(parts[1]), 0)) -# ---- 组合规则(任务书 §3.4 六族——效果类型的必填属性,发射点施加面引用) ---- +## ---- 加载期校验(schema 侧共用——单一事实源;悬空引用/词表出域=致命) ---- + +## trigger 行校验:返回该行是否含扫雷侧事件订阅(流派铁律聚合面)。 +## row 用于 value_from 类引用的字段存在性判定(悬空=加载致命)。 +static func validate_trigger_row(rid: String, row: Dictionary, triggers: Array, errs: Array) -> bool: + var mine_covered := false + for tr_v in triggers: + var tr: Dictionary = tr_v as Dictionary + for k in tr.keys(): + if not ["on", "when", "do"].has(String(k)): + errs.append({"category": "zero_flat", "message": "%s trigger 键出白名单: %s" % [rid, String(k)]}) + var on := String(tr.get("on", "")) + if not EVENTS.has(on): + errs.append({"category": "enum", "message": "%s 订阅事件出域(事件词汇封闭): %s" % [rid, on]}) + elif MINE_EVENTS.has(on): + mine_covered = true + for c_v in (tr.get("when", []) as Array): + var c: Dictionary = c_v as Dictionary + for k in c.keys(): + if not WHEN_KEYS.has(String(k)): + errs.append({"category": "zero_flat", "message": "%s when 键出白名单: %s" % [rid, String(k)]}) + var fact := String(c.get("fact", "")) + if not FACTS.has(fact): + errs.append({"category": "enum", "message": "%s fact 出域(事实词汇封闭 9 项): %s" % [rid, fact]}) + if not OPS.has(String(c.get("op", "eq"))): + errs.append({"category": "enum", "message": "%s when 算子出域: %s" % [rid, String(c.get("op", ""))]}) + var do_d: Dictionary = tr.get("do", {}) as Dictionary + for k in do_d.keys(): + if not DO_KEYS.has(String(k)): + errs.append({"category": "zero_flat", "message": "%s do 键出白名单: %s(机制轴禁无条件属性加项)" % [rid, String(k)]}) + var kind := String(do_d.get("kind", "")) + if not EFFECT_KINDS.has(kind): + errs.append({"category": "enum", "message": "%s 效果类型出域(解释器闭集): %s" % [rid, kind]}) + # value_from/delta_from/mult_from/cap_from 引用面:行字段存在性(悬空=加载致命) + for vf_k in ["value_from", "delta_from", "mult_from", "cap_from"]: + if do_d.has(vf_k): + var fld := String(do_d.get(vf_k, "")) + if fld != "" and not row.has(fld): + errs.append({"category": "dangling", "message": "%s do.%s 悬空(行无字段 %s)" % [rid, vf_k, fld]}) + return mine_covered + + +## 组合规则(任务书 §3.4 六族——效果类型的必填属性,发射点施加面引用) ## 加法族(数值相加,可交换):add_ticket_rider、attack_bonus、grant_material、grant_ap(非 transfer)、 ## counter_add、shield——发射点逐条累加收集器。 diff --git a/game/data/schemas/feat_table.gd b/game/data/schemas/feat_table.gd index 6f43a3d4..68e53a31 100644 --- a/game/data/schemas/feat_table.gd +++ b/game/data/schemas/feat_table.gd @@ -33,6 +33,8 @@ const ARCHETYPES := ["magic", "pierce", "normal", "dig", "flag", "charge", "devo const RARITIES := ["common", "rare", "rarest"] ## 挂点枚举(结算段槽——首批 23 点位;每 hook 恰一流派域消费,T2-T6 接线) +## 内容数据驱动扩展批 T2 挂账:hook 词族随 T3 专长迁移退役(triggers 事件订阅形态取代—— +## 旧字段校验保留共存至迁移完成,过渡期两形态同行校验)。 const HOOKS := [ # 魔法流 "hero_attack_rider", # 普攻命中后追加必中魔法伤(奥术余烬/魔能共鸣) @@ -78,12 +80,23 @@ const EFFECT_KEYS := ["value", "value2", "tier_value", "per_stack", "cap", "ap_c "trade_atk", "trade_hit", "shield_per_layer", "spike_mult", "layers_to_shield", "neutralize_range", "counter_damage", "resource_kind", "rider_kind", "note"] +## ---- 内容数据驱动扩展批 T2 新形态词汇(triggers 事件订阅行)---- +## 行字段换代目标:hook/effects → triggers: [{on, when?, do}]——订阅哪个事件/什么条件/什么效果。 +## 事件/效果/fact/算子四词表全部引用 EffectEngine 闭集常量(单一事实源,禁本表复抄)。 +const TRIGGER_KEYS := ["on", "when", "do"] + + +func _validate_triggers(rid: String, row: Dictionary, triggers: Array, errs: Array) -> bool: + return EffectEngine.validate_trigger_row(rid, row, triggers, errs) + func validate() -> Array: var errs: Array = [] if rows.is_empty(): return errs # 空表合法态(T1 基建先行——T2 起逐流派填行) var seen := {} + # 流派扫雷覆盖聚合(🔴 红线①铁律——两形态共存判定:triggers 行按扫雷侧事件、hook 行按 MINE_HOOKS) + var arch_mine := {} # archetype → bool for row in rows: var rid: String = row.get("feat_id", "") if rid == "": @@ -100,32 +113,43 @@ func validate() -> Array: var arch := String(row.get("archetype", "")) if not ARCHETYPES.has(arch): errs.append({"category": "enum", "message": "%s archetype 出域 %s" % [rid, str(ARCHETYPES)]}) - var hook := String(row.get("hook", "")) - if not HOOKS.has(hook): - errs.append({"category": "enum", "message": "%s hook 出域(挂点枚举封闭): %s" % [rid, hook]}) + var has_triggers: bool = row.has("triggers") + var has_hook: bool = row.has("hook") + if has_triggers: + if String(row.get("hook", "")) != "": + errs.append({"category": "domain", "message": "%s triggers 与 hook 并存(换代单形态——迁移期禁双挂)" % rid}) + if _validate_triggers(rid, row, row.get("triggers", []) as Array, errs): + arch_mine[arch] = true + elif has_hook: + var hook := String(row.get("hook", "")) + if not HOOKS.has(hook): + errs.append({"category": "enum", "message": "%s hook 出域(挂点枚举封闭): %s" % [rid, hook]}) + if MINE_HOOKS.has(hook): + arch_mine[arch] = true + else: + errs.append({"category": "domain", "message": "%s 缺 triggers/hook(换代后行必须声明订阅)" % rid}) for k in row.keys(): - if not ["feat_id", "display_name", "rarity", "archetype", "hook", "effects", "note"].has(String(k)): + if not ["feat_id", "display_name", "rarity", "archetype", "hook", "effects", "triggers", "desc", "note"].has(String(k)): errs.append({"category": "zero_flat", "message": "%s 行键出白名单: %s" % [rid, String(k)]}) var fx: Dictionary = row.get("effects", {}) as Dictionary for ek in fx.keys(): if not EFFECT_KEYS.has(String(ek)): errs.append({"category": "zero_flat", "message": "%s effects 键出白名单: %s(机制轴禁无条件属性加项)" % [rid, String(ek)]}) - # 🔴 红线① 扫雷触发点铁律:**有行的流派**各 ≥1 行 hook ∈ MINE_HOOKS(部分填充合法——T2-T6 - # 逐流派渐进;七流派全量覆盖完成度由批次一出口断言承载,加载闸不卡渐进填行) - var archs_with_rows := {} - for row in rows: - archs_with_rows[String(row.get("archetype", ""))] = true - for arch in archs_with_rows.keys(): - var covered := false - for row in rows: - if String(row.get("archetype", "")) == String(arch) and MINE_HOOKS.has(String(row.get("hook", ""))): - covered = true - break - if not covered: + # 🔴 红线① 扫雷触发点铁律:**有行的流派**各 ≥1 行订阅扫雷侧事件(triggers 新形态)或 + # hook ∈ MINE_HOOKS(旧形态过渡) + for arch in archs_with_rows(): + if not bool(arch_mine.get(arch, false)): errs.append({"category": "load_bearing", "message": "流派 %s 无扫雷结算触发点行(🔴 红线①铁律——每流派 ≥1 件挂扫雷端)" % String(arch)}) return errs +func archs_with_rows() -> Array: + var out := {} + for row in rows: + out[String(row.get("archetype", ""))] = true + return out.keys() + + func row_by_id(feat_id: String) -> Dictionary: for row in rows: if String(row.get("feat_id", "")) == feat_id: diff --git a/game/data/schemas/treasure_item_table.gd b/game/data/schemas/treasure_item_table.gd index 58d5f8fd..76cf6e5b 100644 --- a/game/data/schemas/treasure_item_table.gd +++ b/game/data/schemas/treasure_item_table.gd @@ -38,19 +38,23 @@ const DIMENSIONS := ["info", "risk", "action", "plan", "counter"] # 同调批扩 enum(迭代 11 第①批 T1)——新增九 kind 全部条件触发/机制修正类;mine_reveal/ap_grant 语义不变。 # cell_removal = 爆破工兵包中立移除格(T7 原位换装时启用——T6 影响评估前置);mine_hit_halve 系固定 # 「减半」语义不消费 magnitude(反弹 N 由 reflect_damage 行 magnitude 承载)。 +# 内容数据驱动扩展批 T2 挂账:主动件 kind 词族换代(reveal_tiles/preview/grant_ap/remove_mines/ +# refresh_pick——效果引擎 ACTIVE_KINDS 同名闭集),被动件 effect_kinds 词族随 T4 秘宝迁移退役 +# (passive 行改 triggers 事件订阅形态);旧词保留共存至迁移完成。 const EFFECT_KINDS := ["mine_reveal", "reward_preview", "ap_grant", "venom_rider", "flag_burst", "mine_hit_halve", "reflect_damage", "ap_rounds_front", "ap_charge_safe", "cell_removal", - "reward_weight_bias", "bonus_refresh"] + "reward_weight_bias", "bonus_refresh", + "reveal_tiles", "preview", "grant_ap", "remove_mines", "refresh_pick"] const TARGETS := ["none", "area_3x3", "board_wide"] const USE_PHASES := ["active_dig"] const FORMS := ["", "passive", "active_charged"] -# magnitude 消费面(≥1 校验):ap_grant 与同调 N 值 kind;其余 kind 活行 magnitude 恒 0 +# magnitude 消费面(≥1 校验):grant_ap 与同调 N 值 kind;其余 kind 活行 magnitude 恒 0 const MAGNITUDE_KINDS := ["ap_grant", "venom_rider", "flag_burst", "reflect_damage", "ap_rounds_front", - "ap_charge_safe", "reward_weight_bias", "bonus_refresh"] + "ap_charge_safe", "reward_weight_bias", "bonus_refresh", "grant_ap"] # 🔴 零裸 flat 结构护栏:行键白名单封闭(键出域=加载致命)——机制轴禁无条件属性加项的表结构承载 const KEY_WHITELIST := ["item_id", "display_name", "dimension_tags", "effect_kinds", "target", "magnitude", "use_phase", "retired", "deferred", "form", "charges_per_adventure", "slot_cost", - "unlock_requires", "effective_rounds", "charge_n"] + "unlock_requires", "effective_rounds", "charge_n", "triggers", "desc"] func validate() -> Array: @@ -90,6 +94,11 @@ func validate() -> Array: for k in row.keys(): if not KEY_WHITELIST.has(String(k)): errs.append({"category": "zero_flat", "message": "%s 行键出白名单: %s(KEY_WHITELIST 外键禁入)" % [iid, String(k)]}) + # triggers 事件订阅行(内容数据驱动扩展批 T2——被动件换代形态;与 effect_kinds 互斥共存校验) + if row.has("triggers"): + if (row.get("effect_kinds", []) as Array).size() > 0 and not bool(row.get("retired", false)): + errs.append({"category": "domain", "message": "%s triggers 与 effect_kinds 并存(换代单形态——被动件迁移期禁双挂)" % iid}) + EffectEngine.validate_trigger_row(iid, row, row.get("triggers", []) as Array, errs) var form: String = String(row.get("form", "")) if not FORMS.has(form): errs.append({"category": "enum", "message": "%s form 出域 %s: %s" % [iid, str(FORMS), form]})