iter44-卡2:卡②(战斗编排归约批): RoundCycle+BattleFacts两新件·宿主38→15·treasure_inventory经reward_grant()出口直注·_hero_atk派生读·完美账三mark写口·behavior_roll流随件迁移取号序逐字·对照表V1-V5新增断言内嵌·键账15/15/8·811行

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DKChan committed 2026-10-30 06:11:49 +08:00
1 parent 5a1ddb65e6
commit 3465b932ce
18 files changed
+346 -260

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@@ -26,7 +26,7 @@ func run(ri: int) -> void:
# 同一次 _settle 内,facts 已定。
var round_safe := 0
var round_mine := false
for evt in oc._facts_reveals:
for evt in oc._facts.reveals:
if evt.kind == "safe":
round_safe += 1
elif evt.kind == "mine":
@@ -53,7 +53,7 @@ func _hero_strike(ri: int) -> void:
var hero_target = oc._enemy_system.default_target()
if hero_alive and hero_target != null:
var ht := oc._damage.open_ticket(DamageController.KIND_HERO_ATTACK, "hero_attack", "主角攻击",
{"channel": "combat", "base_value": oc._hero_atk, "target_rule": DamageController.TARGET_FRONT_ALIVE,
{"channel": "combat", "base_value": oc._hero_atk(), "target_rule": DamageController.TARGET_FRONT_ALIVE,
"ri": ri, "origin_cell": Vector2i(-1, -1),
"attack_type": String(oc._enemy_system.hero_unit().get("attack_type", "normal"))})
oc._damage.submit(ht)