iter41-卡1:核心数据面结构收敛批:在册85键全清——校验族13文件/生成器族2文件/效果引擎四域拆分+config_db归位三域容器(公开44→8、类变量25→9)+存档拆件SlotStore/MetaStateStore(save 52→7)+meta_progression瘦身(31→20)+adventure_table拆段3段件(.tres等值迁移)+action_economy删并(18→15)+spawn签名束化(10→1);行为零变化逐字(校验错误清单/RNG消费序冻结/存档序列化/效果装载序/四词表),8新件键账在阈,全域改址约1330处
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@@ -165,9 +165,9 @@ func _curio_card_texts(candidates: Array) -> Array:
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text = "专长获取
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选中或买下后立刻开一次专长三选一"
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elif kind == "relic":
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text = Narrator.feat_card_text(db.feat_row(rid))
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text = Narrator.feat_card_text(db.crossrun.feats.row_by_id(rid))
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else:
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text = Narrator.bonus_card_text(kind, tier, int(db.adventure.curio_value(kind, tier)))
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text = Narrator.bonus_card_text(kind, tier, int(db.run.adventure.curio_value(kind, tier)))
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out.append({"id": cid, "text": text})
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return out
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@@ -251,6 +251,6 @@ func item_name_lookup() -> Dictionary:
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var lookup := {}
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var meta = _meta_get.call()
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if meta != null:
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for row in db.treasure_attunement_rows():
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for row in db.crossrun.treasure_items.attunement_rows():
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lookup[String(row.get("item_id", ""))] = String(row.get("display_name", ""))
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return lookup
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