feat(迭代35卡①): 节点图参数化生成器核心批落地——五旋钮参数档 schema+.tres 三行 provisional+ConfigDB 注册与 level_gen_params_row 单点读;RngService 新增 pure_stream 纯流面(不推计数器不落日志,derive_at 派生面流化);NodeMapGenerator 产图 generate(params,seed)+产出侧自证 validate_output(产出约束五条/结构铁律/摆放约束三条/多终点深度互异/深度=自入口最长路径步数)+参数无解致命中止无兜底图;三套断言宿主 68 条(fv1–fv10)+run_all manifest 三行登记;生长读数 L1/L2/L3 = 11/19/29 节点、层高 6/9/13。卡② 停工呈报随批(§0 硬交付序列——覆盖批未立卡)
This commit is contained in:
1 parent
2931b1f250
commit
63a6ea8055
15 files changed
+1372
No files matched your search
@@ -0,0 +1,537 @@
|
||||
## 关卡节点图参数化长图生成器(节点图生成器核心批 卡① T2)。
|
||||
## 纯函数产图面:generate(参数档, 种子) → 一张合法节点图({nodes, entries, terminals})——
|
||||
## 图 = (参数档, 种子) 的函数,复现不依赖统一流计数器号位(契约 1),结构取数只经 RngService.pure_stream。
|
||||
## 产前强制自证(契约 3 产出约束五条+结构铁律、契约 5 摆放约束三条、契约 2 深度赋值与多终点深度互异);
|
||||
## 不合格产出=参数无解致命中止(契约 4:无兜底图、无软回退、无残图交付)。
|
||||
## 生成器只吃参数档、不认关卡号(契约 6);节点深度 = 自入口最长路径步数(契约 2)。
|
||||
class_name NodeMapGenerator
|
||||
extends RefCounted
|
||||
|
||||
const NODE_TYPES := ["battle", "boss", "reward", "rest", "shop"]
|
||||
const FILLER_TYPES := ["battle", "reward", "rest"]
|
||||
const MAX_WIDTH := 4 # 产出约束·宽度=分叉生长(同深度节点数由岔口长出 1→2→3→4,禁摆平行层)
|
||||
# 多终点图的支路互斥段必须各有独有类型(契约 5③),而商店与 Boss 是每条支路共有件,
|
||||
# 独有类型只能来自 battle/reward/rest 三件 ⇒ 归属大岔口各区域的填充节点取互斥签名类型。
|
||||
# 入口与主链段(大岔口上游,不属任何支路互斥段)恒为战斗节点——承载战斗保底与岔口下一跳互异基准形。
|
||||
const REGION_SIGNATURES := ["rest", "reward", "battle"]
|
||||
const SCOPE_STRUCTURE := 0 # 纯流面取数分域:结构流(代拍板 §10 ①——单流多次取数)
|
||||
|
||||
var _rng_service
|
||||
var _params: Dictionary = {}
|
||||
var _pool: Array = []
|
||||
var _by_id: Dictionary = {}
|
||||
var _next_id := 0
|
||||
var _detour_heads: Array = [] # 岔口侧链首节点(下一跳类型互异的修型面)
|
||||
var _detour_ids: Dictionary = {} # 侧链节点 id 集(配比填余不动侧链——战斗保底只由链上槽承载)
|
||||
|
||||
|
||||
func _init(rng_service = null) -> void:
|
||||
_rng_service = rng_service
|
||||
|
||||
|
||||
## 产图主入口(§7 接口块定稿签名——不收 level_index,契约 6)
|
||||
func generate(params: Dictionary, seed_val: int) -> Dictionary:
|
||||
var errs := check_params(params)
|
||||
if not errs.is_empty():
|
||||
for e in errs:
|
||||
push_error("[NodeMapGenerator] 参数无解: " + String(e["message"]))
|
||||
_fatal("参数无解致命中止(契约 4——无兜底图、禁软回退)")
|
||||
return {} # 致命中止后不可达;本行即「无残图交付」的显式证明
|
||||
if _rng_service == null:
|
||||
push_error("[NodeMapGenerator] 未注入 RngService(RNG 单点红线——生成器取数唯一源缺失)")
|
||||
_fatal("未注入 RngService")
|
||||
return {}
|
||||
var built := _setup_and_build(params, seed_val)
|
||||
var out_errs := validate_output(built, params)
|
||||
if not out_errs.is_empty():
|
||||
for e in out_errs:
|
||||
push_error("[NodeMapGenerator] 产出不合格: " + String(e["message"]))
|
||||
_fatal("产出自证不过=产出不合格(执行边界①——禁止进玩法)")
|
||||
return {}
|
||||
return built
|
||||
|
||||
|
||||
## 调试面(卡① §8 测试方式两分法——能力验证可经调试接口直改参数档/种子驱动生成图):
|
||||
## 只构型、不自证不致命,供断言逐条读产出规格违例;生产路径仍走 generate(不合格即致命中止)。
|
||||
func generate_for_debug(params: Dictionary, seed_val: int) -> Dictionary:
|
||||
if _rng_service == null:
|
||||
return {}
|
||||
return _setup_and_build(params, seed_val)
|
||||
|
||||
|
||||
func _setup_and_build(params: Dictionary, seed_val: int) -> Dictionary:
|
||||
_params = params
|
||||
var rg: RandomNumberGenerator = _rng_service.pure_stream(seed_val, SCOPE_STRUCTURE)
|
||||
_pool = []
|
||||
_by_id = {}
|
||||
_next_id = 0
|
||||
_detour_heads = []
|
||||
_detour_ids = {}
|
||||
return _build(rg)
|
||||
|
||||
|
||||
## 参数档可行性判定(执行边界③:参数无解=配置错误)——域校验外加深度预算与战斗保底可放性。
|
||||
static func check_params(params: Dictionary) -> Array:
|
||||
var errs: Array[Dictionary] = []
|
||||
var L := int(params.get("layers", 0))
|
||||
var e := int(params.get("exit_count", 0))
|
||||
var en := int(params.get("entry_count", 0))
|
||||
var bf := int(params.get("battle_floor", -1))
|
||||
var bd := float(params.get("branch_density", -1.0))
|
||||
if L < 6:
|
||||
errs.append({"category": "domain", "message": "层深 %d 低于下限 6(层高已锁)" % L})
|
||||
if e < 1 or e > 3:
|
||||
errs.append({"category": "domain", "message": "出口个数 %d 越域 [1,3]" % e})
|
||||
if en < 1:
|
||||
errs.append({"category": "domain", "message": "入口个数 %d 越域(≥1)" % en})
|
||||
if bd < 0.0 or bd > 1.0:
|
||||
errs.append({"category": "domain", "message": "分支密度 %f 越域 [0,1]" % bd})
|
||||
if bf < 0:
|
||||
errs.append({"category": "domain", "message": "战斗保底 %d 越域(≥0)" % bf})
|
||||
if int(params.get("fork_ways_min", 2)) < 2 or int(params.get("fork_ways_max", 3)) > 3:
|
||||
errs.append({"category": "domain", "message": "岔口去路数域越界(锁 2/3)"})
|
||||
var sum := 0.0
|
||||
for rk in ["battle_ratio", "reward_ratio", "rest_ratio", "shop_ratio"]:
|
||||
sum += float(params.get(rk, -1.0))
|
||||
if not is_equal_approx(sum, 1.0):
|
||||
errs.append({"category": "domain", "message": "配比四类合计 %f ≠ 1" % sum})
|
||||
if not errs.is_empty():
|
||||
return errs
|
||||
var t := 0 if e == 1 else _trunk_len(L, e)
|
||||
if e > 1 and t < 1:
|
||||
errs.append({"category": "structural", "message": "层深 %d 与出口数 %d 无解(主链段放不下归属区域)" % [L, e]})
|
||||
var battle_slots := en + t
|
||||
if e == 1:
|
||||
battle_slots += maxi(0, L - 2)
|
||||
else:
|
||||
for r in range(e):
|
||||
if String(REGION_SIGNATURES[r]) == "battle":
|
||||
battle_slots += maxi(0, (L - r) - t - 2)
|
||||
if battle_slots < bf:
|
||||
errs.append({"category": "structural", "message": "可放战斗节点 %d 低于战斗保底 %d(参数无解)" % [battle_slots, bf]})
|
||||
return errs
|
||||
|
||||
|
||||
## 产出侧自证(契约 3/契约 5/契约 2)——generate 产前强制;错误类别沿
|
||||
## structural/dangling_next/dup_key/enum/domain 词表。params 为空时跳过与参数档对照的计数判据。
|
||||
func validate_output(graph: Dictionary, params: Dictionary = {}) -> Array:
|
||||
var errs: Array[Dictionary] = []
|
||||
var nodes: Array = graph.get("nodes", [])
|
||||
if nodes.is_empty():
|
||||
errs.append({"category": "structural", "message": "产出为空图(执行边界①——不合格产出禁止进玩法)"})
|
||||
return errs
|
||||
var by_id := {}
|
||||
var indeg := {}
|
||||
for n in nodes:
|
||||
for k in ["id", "type", "depth", "next"]:
|
||||
if not (n as Dictionary).has(k):
|
||||
errs.append({"category": "structural", "message": "节点字段缺失: %s" % k})
|
||||
return errs
|
||||
var id: int = int(n["id"])
|
||||
if by_id.has(id):
|
||||
errs.append({"category": "dup_key", "message": "节点句柄重复: %d" % id})
|
||||
by_id[id] = n
|
||||
if not NODE_TYPES.has(String(n["type"])):
|
||||
errs.append({"category": "enum", "message": "节点类型出域: %s" % n["type"]})
|
||||
if int(n["depth"]) < 0:
|
||||
errs.append({"category": "domain", "message": "节点深度为负: %d" % n["depth"]})
|
||||
indeg[id] = 0
|
||||
if not errs.is_empty():
|
||||
return errs
|
||||
for n in nodes:
|
||||
for oid in (n["next"] as Array):
|
||||
if not by_id.has(int(oid)):
|
||||
errs.append({"category": "dangling_next", "message": "出边悬空: %d → %s" % [n["id"], oid]})
|
||||
continue
|
||||
if int(by_id[int(oid)]["depth"]) <= int(n["depth"]):
|
||||
errs.append({"category": "structural", "message": "连线未朝前进方向(目标深度 %d 不严格大于源 %d)——环/回边" % [
|
||||
int(by_id[int(oid)]["depth"]), int(n["depth"])]})
|
||||
indeg[int(oid)] = int(indeg[int(oid)]) + 1
|
||||
if not errs.is_empty():
|
||||
return errs
|
||||
|
||||
var entries := []
|
||||
var terminals := []
|
||||
for n in nodes:
|
||||
var id0: int = int(n["id"])
|
||||
var outs: Array = n["next"]
|
||||
if int(indeg[id0]) == 0:
|
||||
entries.append(id0)
|
||||
if outs.is_empty():
|
||||
terminals.append(id0)
|
||||
if String(n["type"]) != "boss":
|
||||
errs.append({"category": "structural", "message": "终点(无出边)非 Boss: 节点 %d 类型 %s" % [id0, n["type"]]})
|
||||
elif String(n["type"]) == "boss":
|
||||
errs.append({"category": "structural", "message": "Boss 节点带出边: %d" % id0})
|
||||
elif outs.size() != 1 and not (outs.size() >= 2 and outs.size() <= 3):
|
||||
errs.append({"category": "domain", "message": "节点 %d 去路数 %d 非〔恰一条或岔口 2–3〕" % [id0, outs.size()]})
|
||||
if not errs.is_empty():
|
||||
return errs
|
||||
|
||||
# 深度=自入口最长路径步数(契约 2 赋值语义——出边严格前进的无环判据成立的前提)
|
||||
var longest := _longest_paths(nodes, by_id, entries, indeg)
|
||||
for n in nodes:
|
||||
var id1: int = int(n["id"])
|
||||
if int(n["depth"]) != int(longest.get(id1, -1)):
|
||||
errs.append({"category": "domain", "message": "节点 %d 深度 %d ≠ 自入口最长路径步数 %d" % [
|
||||
id1, n["depth"], int(longest.get(id1, -1))]})
|
||||
var reaches := {}
|
||||
for tid in terminals:
|
||||
_mark_ancestors(int(tid), by_id, reaches)
|
||||
for n in nodes:
|
||||
if not reaches.has(int(n["id"])):
|
||||
errs.append({"category": "structural", "message": "节点 %d 不可达任何终点(断头/孤儿)" % n["id"]})
|
||||
if not errs.is_empty():
|
||||
return errs
|
||||
|
||||
# 摆放约束①:每终点前一位恰一店、商店总数=终点数、终点前一层去路集合恰含一个终点
|
||||
var shop_count := 0
|
||||
for n in nodes:
|
||||
if String(n["type"]) == "shop":
|
||||
shop_count += 1
|
||||
if shop_count != terminals.size():
|
||||
errs.append({"category": "structural", "message": "商店总数 %d ≠ 终点数 %d(商店数=出口数已锁)" % [shop_count, terminals.size()]})
|
||||
for tid in terminals:
|
||||
var preds := []
|
||||
for n in nodes:
|
||||
if (n["next"] as Array).has(tid):
|
||||
preds.append(n)
|
||||
if preds.size() != 1:
|
||||
errs.append({"category": "structural", "message": "终点 %d 直接前驱数 %d ≠ 1" % [tid, preds.size()]})
|
||||
continue
|
||||
var pred: Dictionary = preds[0]
|
||||
if String(pred["type"]) != "shop":
|
||||
errs.append({"category": "structural", "message": "终点 %d 前一位非商店: %s" % [tid, pred["type"]]})
|
||||
continue
|
||||
var t_hits := 0
|
||||
for oid in (pred["next"] as Array):
|
||||
if terminals.has(int(oid)):
|
||||
t_hits += 1
|
||||
if t_hits != 1:
|
||||
errs.append({"category": "structural", "message": "终点 %d 前一层去路集合含终点 %d 个(归属锁定破)" % [tid, t_hits]})
|
||||
|
||||
if not _all_paths_one_shop(by_id, entries, terminals):
|
||||
errs.append({"category": "structural", "message": "存在入口→终点路径穿店数 ≠ 1(必经恰一店破)"})
|
||||
_check_fork_rules(nodes, by_id, errs)
|
||||
|
||||
var tdepths := {}
|
||||
for tid in terminals:
|
||||
var dd: int = int(by_id[tid]["depth"])
|
||||
if tdepths.has(dd):
|
||||
errs.append({"category": "structural", "message": "多终点同深度 %d(推论条款 A 破——定位信息只有两样)" % dd})
|
||||
tdepths[dd] = true
|
||||
var per_depth := {}
|
||||
for n in nodes:
|
||||
var d2: int = int(n["depth"])
|
||||
per_depth[d2] = int(per_depth.get(d2, 0)) + 1
|
||||
for d3 in per_depth:
|
||||
if int(per_depth[d3]) > MAX_WIDTH:
|
||||
errs.append({"category": "structural", "message": "深度 %d 节点数 %d 超分叉生长上限 4(平行层摆放)" % [d3, per_depth[d3]]})
|
||||
|
||||
var battles := 0
|
||||
for n in nodes:
|
||||
if String(n["type"]) == "battle":
|
||||
battles += 1
|
||||
if not params.is_empty():
|
||||
if battles < int(params.get("battle_floor", 0)):
|
||||
errs.append({"category": "domain", "message": "战斗节点数 %d 低于保底 %d" % [battles, params.get("battle_floor", 0)]})
|
||||
if entries.size() != int(params.get("entry_count", entries.size())):
|
||||
errs.append({"category": "structural", "message": "入口数 %d ≠ 参数档 entry_count %d" % [entries.size(), params.get("entry_count", 0)]})
|
||||
if terminals.size() != int(params.get("exit_count", terminals.size())):
|
||||
errs.append({"category": "structural", "message": "终点数 %d ≠ 参数档 exit_count %d" % [terminals.size(), params.get("exit_count", 0)]})
|
||||
var maxd := 0
|
||||
for tid in terminals:
|
||||
maxd = maxi(maxd, int(by_id[tid]["depth"]))
|
||||
if maxd != int(params.get("layers", maxd)):
|
||||
errs.append({"category": "domain", "message": "层高(最长路径步数)%d ≠ 参数档 layers %d" % [maxd, params.get("layers", 0)]})
|
||||
return errs
|
||||
|
||||
|
||||
# ---- 构型(长图算法 HOW 归实现——D1:28;合法性由 validate_output 强制)----
|
||||
|
||||
func _build(rg: RandomNumberGenerator) -> Dictionary:
|
||||
var L := int(_params["layers"])
|
||||
var e := int(_params["exit_count"])
|
||||
var en := int(_params["entry_count"])
|
||||
var t := 0 if e == 1 else _trunk_len(L, e)
|
||||
|
||||
var entries: Array[int] = []
|
||||
for i in range(en):
|
||||
entries.append(_mk("battle", 0))
|
||||
var prevs: Array[int] = entries.duplicate()
|
||||
for d in range(1, t + 1):
|
||||
var nid := _mk("battle", d)
|
||||
for p in prevs:
|
||||
(_by_id[p]["next"] as Array).append(nid)
|
||||
prevs = [nid]
|
||||
|
||||
var terminals: Array[int] = []
|
||||
for r in range(e):
|
||||
var bdepth := L - r
|
||||
var bid := _mk("boss", bdepth)
|
||||
var sid := _mk("shop", bdepth - 1)
|
||||
(_by_id[sid]["next"] as Array).append(bid)
|
||||
var cur := sid
|
||||
var sig := String(REGION_SIGNATURES[r]) if e > 1 else "battle"
|
||||
for d in range(bdepth - 2, t, -1):
|
||||
var fid := _mk(sig, d)
|
||||
(_by_id[fid]["next"] as Array).append(cur)
|
||||
cur = fid
|
||||
terminals.append(bid)
|
||||
for p in prevs:
|
||||
(_by_id[p]["next"] as Array).append(cur)
|
||||
# e>1 时 prevs 收束为主链段末节点一处 ⇒ 该节点即归属大岔口(各区域互不连达);
|
||||
# e==1 时 prevs 为入口数组,直接接单区域头(无大岔口——L1 出口恒 1)。
|
||||
|
||||
_add_forks(rg, L, t, e)
|
||||
_assign_types(rg, e)
|
||||
|
||||
var nodes: Array[Dictionary] = []
|
||||
for n in _pool:
|
||||
nodes.append(n)
|
||||
return {"nodes": nodes, "entries": entries, "terminals": terminals}
|
||||
|
||||
|
||||
## 岔口布置:主链段(深度 ≤ t-2)或单出口图链上(深度 ≤ L-3)的节点扩为 2–3 去路岔口;
|
||||
## 侧支节点与主去路同深(保持「深度=自入口最长路径步数」不变量),两支各自汇入主去路的后继,
|
||||
## 于是支路互斥段={主去路节点} 与 {侧支节点}——两支类型互异即同时满足「下一跳互异」与「各有独有类型」。
|
||||
func _add_forks(rg: RandomNumberGenerator, L: int, t: int, e: int) -> void:
|
||||
var wanted := clampi(int(round(float(_params["branch_density"]) * float(L))), 1, 24)
|
||||
var anchors := []
|
||||
for n in _pool:
|
||||
if int(n["depth"]) > (t - 2 if e > 1 else L - 3):
|
||||
continue
|
||||
if (n["next"] as Array).size() != 1:
|
||||
continue
|
||||
anchors.append(n)
|
||||
anchors = _shuffle(rg, anchors)
|
||||
var selected := {} # 已扩岔节点 id
|
||||
var succ_selected := {} # 已扩岔节点的主去路 id(禁再作锚点)
|
||||
for a in anchors:
|
||||
if wanted <= 0:
|
||||
break
|
||||
var node: Dictionary = a
|
||||
var nid := int(node["id"])
|
||||
if (node["next"] as Array).size() != 1:
|
||||
continue # 同一节点不重复扩岔(去路数上限 3)
|
||||
var v: Dictionary = _by_id[int((node["next"] as Array)[0])]
|
||||
var vid := int(v["id"])
|
||||
# 相邻两层不得同时扩岔:若主去路 v 也是岔口,v 的侧支会落进本岔口主支路的互斥段,
|
||||
# 使侧支自己的类型不再独有(契约 5③)——两个方向都要拦。
|
||||
if selected.has(vid) or succ_selected.has(nid):
|
||||
continue
|
||||
var v_outs: Array = v["next"]
|
||||
if v_outs.is_empty():
|
||||
continue # 主去路无后继(无可汇入点)——该锚点弃用
|
||||
var extra := 2 if (int(_params["fork_ways_max"]) >= 3 and rg.randf() < 0.35) else 1
|
||||
var made := 0
|
||||
for k in range(extra):
|
||||
if _depth_count(int(v["depth"])) >= MAX_WIDTH:
|
||||
break
|
||||
var wid := _mk("battle", int(v["depth"]))
|
||||
(node["next"] as Array).append(wid)
|
||||
(_by_id[wid]["next"] as Array).append(int(v_outs[0]))
|
||||
_detour_heads.append(_by_id[wid])
|
||||
_detour_ids[wid] = true
|
||||
made += 1
|
||||
if made > 0:
|
||||
selected[nid] = true
|
||||
succ_selected[vid] = true
|
||||
wanted -= 1
|
||||
|
||||
|
||||
# 确定性洗牌(Fisher-Yates,取数只经注入的纯流 RNG——Array.shuffle() 走引擎全局随机、
|
||||
# 破「同(种子,参数档)⇒ 同图」的纯函数复现前提,禁用于生成器)
|
||||
func _shuffle(rg: RandomNumberGenerator, arr: Array) -> Array:
|
||||
var out := arr.duplicate()
|
||||
for i in range(out.size() - 1, 0, -1):
|
||||
var j := rg.randi_range(0, i)
|
||||
var tmp = out[i]
|
||||
out[i] = out[j]
|
||||
out[j] = tmp
|
||||
return out
|
||||
|
||||
|
||||
func _depth_count(d: int) -> int:
|
||||
var c := 0
|
||||
for n in _pool:
|
||||
if int(n["depth"]) == d:
|
||||
c += 1
|
||||
return c
|
||||
|
||||
|
||||
## 类型装配:多出口图区域签名/主链段类型在构型期已定(支路互斥段的独有类型来源),此处只补
|
||||
## 单出口图的配比填余(摆放优先、配比填余、战斗保底兜底——§8.1 次序),再统一修岔口下一跳互异。
|
||||
func _assign_types(rg: RandomNumberGenerator, e: int) -> void:
|
||||
if e == 1:
|
||||
var free: Array = []
|
||||
var chain_battles := 0
|
||||
for n in _pool:
|
||||
if String(n["type"]) == "shop" or String(n["type"]) == "boss":
|
||||
continue
|
||||
if _detour_ids.has(int(n["id"])):
|
||||
continue # 侧链节点类型由岔口互异修型决定,不占配比填余面
|
||||
if int(n["depth"]) == 1:
|
||||
continue # 区域首节点留战斗——配比填余不破坏岔口下一跳互异的基准形
|
||||
if String(n["type"]) == "battle":
|
||||
chain_battles += 1
|
||||
free.append(n)
|
||||
free = _shuffle(rg, free)
|
||||
var want := int(round(float(_pool.size()) * (float(_params["reward_ratio"]) + float(_params["rest_ratio"]))))
|
||||
var floor_n := int(_params["battle_floor"])
|
||||
var rest_first := rg.randf() < 0.5
|
||||
for i in range(want):
|
||||
if i >= free.size():
|
||||
break
|
||||
# 战斗保底优先:链上战斗数降到保底下限即停(侧链修型可能再让出战斗位,故保底只看链上)
|
||||
if chain_battles - 1 < floor_n:
|
||||
break
|
||||
var node: Dictionary = free[i]
|
||||
node["type"] = "rest" if ((i % 2 == 0) == rest_first) else "reward"
|
||||
chain_battles -= 1
|
||||
for head in _detour_heads:
|
||||
var h: Dictionary = head
|
||||
var fork = null
|
||||
for n in _pool:
|
||||
if (n["next"] as Array).has(int(h["id"])):
|
||||
fork = n
|
||||
break
|
||||
if fork == null:
|
||||
continue
|
||||
var used := {}
|
||||
for oid in (fork["next"] as Array):
|
||||
if int(oid) != int(h["id"]):
|
||||
used[String(_by_id[int(oid)]["type"])] = true
|
||||
for cand in FILLER_TYPES:
|
||||
if not used.has(cand):
|
||||
h["type"] = cand
|
||||
break
|
||||
|
||||
|
||||
func _mk(type_: String, depth_: int) -> int:
|
||||
var n := {"id": _next_id, "type": type_, "depth": depth_, "next": []}
|
||||
_next_id += 1
|
||||
_pool.append(n)
|
||||
_by_id[int(n["id"])] = n
|
||||
return int(n["id"])
|
||||
|
||||
|
||||
static func _trunk_len(L: int, e: int) -> int:
|
||||
return mini(int(L / 2), L - e - 1)
|
||||
|
||||
|
||||
# ---- 自证辅助 ----
|
||||
|
||||
func _longest_paths(nodes: Array, by_id: Dictionary, entries: Array, indeg: Dictionary) -> Dictionary:
|
||||
var out := {}
|
||||
var din := {}
|
||||
var q := []
|
||||
for id in indeg:
|
||||
din[int(id)] = int(indeg[int(id)])
|
||||
for eid in entries:
|
||||
out[int(eid)] = 0
|
||||
q.append(int(eid))
|
||||
while not q.is_empty():
|
||||
var id: int = int(q.pop_front())
|
||||
for oid in (by_id[id]["next"] as Array):
|
||||
var nid: int = int(oid)
|
||||
out[nid] = maxi(int(out.get(nid, 0)), int(out[id]) + 1)
|
||||
din[nid] = int(din[nid]) - 1
|
||||
if din[nid] == 0:
|
||||
q.append(nid)
|
||||
return out
|
||||
|
||||
|
||||
func _mark_ancestors(t: int, by_id: Dictionary, reached: Dictionary) -> void:
|
||||
var q := [t]
|
||||
reached[t] = true
|
||||
while not q.is_empty():
|
||||
var id: int = int(q.pop_front())
|
||||
for n in by_id.values():
|
||||
if (n["next"] as Array).has(id) and not reached.has(int(n["id"])):
|
||||
reached[int(n["id"])] = true
|
||||
q.append(int(n["id"]))
|
||||
|
||||
|
||||
func _all_paths_one_shop(by_id: Dictionary, entries: Array, terminals: Array) -> bool:
|
||||
var stack := []
|
||||
for eid in entries:
|
||||
stack.append([int(eid), 1 if String(by_id[int(eid)]["type"]) == "shop" else 0])
|
||||
while not stack.is_empty():
|
||||
var frame: Array = stack.pop_back()
|
||||
var id: int = int(frame[0])
|
||||
var shops := int(frame[1])
|
||||
var outs: Array = by_id[id]["next"]
|
||||
if outs.is_empty():
|
||||
if shops != 1 or not terminals.has(id):
|
||||
return false
|
||||
continue
|
||||
for oid in outs:
|
||||
stack.append([int(oid), shops + (1 if String(by_id[int(oid)]["type"]) == "shop" else 0)])
|
||||
return true
|
||||
|
||||
|
||||
func _check_fork_rules(nodes: Array, by_id: Dictionary, errs: Array) -> void:
|
||||
for n in nodes:
|
||||
var outs: Array = n["next"]
|
||||
if outs.size() < 2:
|
||||
continue
|
||||
var head_types := {}
|
||||
for oid in outs:
|
||||
var ty := String(by_id[int(oid)]["type"])
|
||||
if head_types.has(ty):
|
||||
errs.append({"category": "structural", "message": "岔口 %d 各去路下一节点类型重复: %s" % [n["id"], ty]})
|
||||
head_types[ty] = true
|
||||
var reach_sets := []
|
||||
for oid in outs:
|
||||
reach_sets.append(_descendants(int(oid), by_id))
|
||||
var comps := []
|
||||
for i in range(reach_sets.size()):
|
||||
var excl := {}
|
||||
for rid in reach_sets[i]:
|
||||
var shared := false
|
||||
for j in range(reach_sets.size()):
|
||||
if j != i and reach_sets[j].has(rid):
|
||||
shared = true
|
||||
break
|
||||
if not shared:
|
||||
excl[int(rid)] = String(by_id[int(rid)]["type"])
|
||||
var arr := []
|
||||
for v in excl.values():
|
||||
arr.append(v)
|
||||
arr.sort()
|
||||
comps.append(arr)
|
||||
for i in range(comps.size()):
|
||||
for j in range(i + 1, comps.size()):
|
||||
if comps[i] == comps[j]:
|
||||
errs.append({"category": "structural", "message": "岔口 %d 支路 %d/%d 类型构成相同" % [n["id"], i, j]})
|
||||
for i in range(comps.size()):
|
||||
var uniq := false
|
||||
for ty in comps[i]:
|
||||
var in_other := false
|
||||
for j in range(comps.size()):
|
||||
if j != i and (comps[j] as Array).has(ty):
|
||||
in_other = true
|
||||
break
|
||||
if not in_other:
|
||||
uniq = true
|
||||
break
|
||||
if not uniq:
|
||||
errs.append({"category": "structural", "message": "岔口 %d 支路 %d 无独有类型" % [n["id"], i]})
|
||||
|
||||
|
||||
func _descendants(start: int, by_id: Dictionary) -> Dictionary:
|
||||
var out := {start: true}
|
||||
var q := [start]
|
||||
while not q.is_empty():
|
||||
var id: int = int(q.pop_front())
|
||||
for oid in (by_id[id]["next"] as Array):
|
||||
if not out.has(int(oid)):
|
||||
out[int(oid)] = true
|
||||
q.append(int(oid))
|
||||
return out
|
||||
|
||||
|
||||
func _fatal(msg: String) -> void:
|
||||
assert(false, msg)
|
||||
OS.crash("NodeMapGenerator: " + msg)
|
||||
Reference in new issue
Block a user