From a992691069f35c89bb8f53e32d438168ba6e9a8f Mon Sep 17 00:00:00 2001 From: DKChan <524912269@qq.com> Date: Sat, 7 Nov 2026 20:20:53 +0800 Subject: [PATCH] =?UTF-8?q?fix(S11=E9=9B=B7=E6=A0=BC=E9=80=80=E5=BD=B9?= =?UTF-8?q?=E8=AF=8D):=20board=5Fshot=5Fprobe.gd:34-35=20=E4=B8=A4?= =?UTF-8?q?=E8=A1=8C=E6=B3=A8=E9=87=8A=E3=80=8C=E9=9B=B7=E6=A0=BC=E3=80=8D?= =?UTF-8?q?=E2=86=92=E3=80=8C=E5=8D=B1=E9=99=A9=E6=A0=BC=E3=80=8D=EF=BC=88?= =?UTF-8?q?=E6=9C=AF=E8=AF=AD=E8=A1=A8:11=202026-10-11=20=E8=A3=81?= =?UTF-8?q?=E7=BB=9F=E4=B8=80=E8=AF=8D=EF=BC=89=E2=80=94=E2=80=94CI=20run1?= =?UTF-8?q?24=20=E7=BA=A2=E9=97=B8=E9=9D=99=E6=80=81=E6=89=AB=E6=8F=8F=20S?= =?UTF-8?q?11=20=E4=BB=A3=E7=A0=81=E6=B3=A8=E9=87=8A=E7=A6=81=E7=94=A8?= =?UTF-8?q?=E8=AF=8D=E5=91=BD=E4=B8=AD=202=20=E5=A4=84=E7=9A=84=E6=9D=A5?= =?UTF-8?q?=E6=BA=90=3D=E5=90=88=E5=9B=9E=E6=89=B9=20cell=5Fmark=20?= =?UTF-8?q?=E6=B8=B2=E6=9F=93=E9=80=9A=E9=81=93=E6=96=B0=E5=A2=9E=E6=AE=B5?= =?UTF-8?q?,=20=E5=8D=A1=E5=86=85=E7=AA=84=E6=B5=8B=E6=9C=AA=E5=90=AB=20S1?= =?UTF-8?q?1=EF=BC=88=E9=9D=99=E6=80=81=E6=89=AB=E6=8F=8F=E5=B1=9E?= =?UTF-8?q?=E4=BB=A3=E7=A0=81=E5=9F=9F=E5=85=A8=E9=87=8F,=20=E5=BD=92=20CI?= =?UTF-8?q?=20=E5=85=9C=E5=BA=95=EF=BC=89;=20=E6=B3=A8=E9=87=8A=E9=9B=B6?= =?UTF-8?q?=E8=A1=8C=E4=B8=BA=E6=94=B9=E5=8A=A8=E3=80=82=E8=AF=BB=E6=95=B0?= =?UTF-8?q?:=20S11=20=E5=90=8C=E6=AC=BE=E8=AF=8D=E8=A1=A8=E7=AA=84?= =?UTF-8?q?=E6=89=AB=20game/=20=E5=85=A8=E5=9F=9F=E7=9C=9F=E5=AE=9E?= =?UTF-8?q?=E5=91=BD=E4=B8=AD=200=EF=BC=88=E5=94=AF=E4=B8=80=E6=AE=8B?= =?UTF-8?q?=E7=95=99=3D=E5=AE=98=E6=96=B9=E8=B1=81=E5=85=8D=E5=8D=95=20adv?= =?UTF-8?q?enture=5Ftable.gd:26=EF=BC=89?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- game/probe/board_shot_probe.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game/probe/board_shot_probe.gd b/game/probe/board_shot_probe.gd index 99c07c8e..5a8805e3 100644 --- a/game/probe/board_shot_probe.gd +++ b/game/probe/board_shot_probe.gd @@ -31,8 +31,8 @@ func _probe_settlement_getter(): # 绘制域缺型注入(确定性直构——每关固定选格,同种子同态可复现): -# 真视框=首个未开未封印雷格;预读徽章=身份查询命中的未开格(循环挑到命中,全空记零); -# 移除退色=remove_mines_in 真实写口移除一个未揭示雷格;点迹/高亮=英雄格 face 直设定格。 +# 真视框=首个未开未封印危险格;预读徽章=身份查询命中的未开格(循环挑到命中,全空记零); +# 移除退色=remove_mines_in 真实写口移除一个未揭示危险格;点迹/高亮=英雄格 face 直设定格。 func _mark_domain_inject(view: Node, settlement: Object) -> void: var ms = settlement.minesweeper var board = ms.current_board()