卡②T4(呈现层结构收敛批): u13/u19–u24——u13 curio_interact_controller引用束注入(16抄写成员删除,正文读点改址ctx三束键名34处,构造单点零随动)+u19 hud_presenter参数束收拢(refresh 8→4ctx五键{settlement,runner,level_active,db,refresh_remaining}/_refresh_out_of_battle 6→4同ctx/tune_sim_report 10→5 stats六键)+消费点改址(main:819 ctx束形/tune_sim stats束形)+u20 CurioFlowContext三束收拢(16参16成员→4参4成员,views/getters/flow字典)+u21 CampFlowContext同形(12→4)+main_ui_build两构造行改束传参+u22 battle_narrator(bonus_card_text模板表化9→4返回+档位尾注/秘宝卡两域)+u23 tune_sim(print删除[信息由logger JSONL承载]+run统计束收拢stats字典+单局模拟提函数;await零触碰=v1.19测量面豁免在册)+u24 playtest_logger(print×2删除,路径信息已由toast/JSONL承载);gdstyle基线内28→24键[await与main两键豁免在册]
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@@ -157,8 +157,6 @@ func dump_diagnosis(context: Dictionary) -> String:
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if f != null:
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f.store_string(JSON.stringify(dump, " "))
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f.close()
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print("[playtest_logger] 诊断转储已写入: %s(项目日志目录见输出)" % path)
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print(" [diag] %s" % JSON.stringify(context))
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return path
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