奇物批T2:运行层bonus_*→curio_*全族换词(_curio_pending/deck/taken/result/candidates+pick_curio/apply_node_curio/curio_choice_presented/curio_resolved等+两文件改名curio_interact_controller/curio_pick_overlay含.uid+CurioPickOverlay/CurioInteractController类名);T2裁点甲案自裁=五存档键引号字面量禁改(全仓对拍六形态全等);_bonus_treasure_carry按T0澄清剔除(秘宝语义);非奇物bonus语义保全(加算区bonus/price_level_bonus/attack_bonus/bp_bonus等);reward_overlay_test红转绿适配(M7 bcard换PanelContainer致c is Button恒0——改数_choice_box子节点数断言语义不变,run_all 16套全绿历史首次)

This commit is contained in:
DKChan committed 2026-10-05 18:44:51 +08:00
1 parent d4cde73976
commit 8e2694de49
17 files changed
+298 -299

No files matched your search

+3 -3
View File
@@ -80,14 +80,14 @@ func _ready() -> void:
main._end_overlay.close()
_settle()
main.bonus_overlay.open_pick("结构探针·三选一", [
main.curio_overlay.open_pick("结构探针·三选一", [
{"id": "probe_heal", "text": "回血\n恢复 3 点"},
{"id": "probe_magic", "text": "爆裂轰击\n下一击 +5"},
{"id": "probe_pierce", "text": "穿甲\n无视护甲"},
])
_settle()
await _audit("bonus_pick", [main.bonus_overlay])
main.bonus_overlay.visible = false
await _audit("curio_pick", [main.curio_overlay])
main.curio_overlay.visible = false
_settle()
main.shop_overlay.open_shop([