diff --git a/game/core/settlement/battle_refresh_flow.gd.uid b/game/core/settlement/battle_refresh_flow.gd.uid new file mode 100644 index 00000000..30075b1b --- /dev/null +++ b/game/core/settlement/battle_refresh_flow.gd.uid @@ -0,0 +1 @@ +uid://d2kjxlt5b2eqv diff --git a/game/tests/static_scan.sh b/game/tests/static_scan.sh index ea4a0cae..8bf27ac4 100644 --- a/game/tests/static_scan.sh +++ b/game/tests/static_scan.sh @@ -314,7 +314,7 @@ fi # get_tree());排除注释行(行首 #/##)与字符串字面量(双引号包裹段内的 await 非代码), # 口径仿 S1/S2 的 grep 排除手法。 # 自检:清单内文件缺位(路径写错/被改名)即判红——防扫面为空静默绿。 -S8_FILES="game/core/battle_orchestrator.gd game/core/battle_fx_host.gd game/core/reward_grant.gd game/core/board_installer.gd game/core/settlement/aura_segment.gd game/core/settlement/combat_segment.gd game/core/settlement/decay_segment.gd game/core/settlement/grant_segment.gd game/core/settlement/verdict_segment.gd game/core/settlement/round_cycle.gd game/core/damage_controller.gd" +S8_FILES="game/core/battle_orchestrator.gd game/core/battle_fx_host.gd game/core/reward_grant.gd game/core/board_installer.gd game/core/settlement/aura_segment.gd game/core/settlement/combat_segment.gd game/core/settlement/decay_segment.gd game/core/settlement/grant_segment.gd game/core/settlement/verdict_segment.gd game/core/settlement/round_cycle.gd game/core/damage_controller.gd game/core/settlement/battle_refresh_flow.gd" S8_MISS=0 for f in $S8_FILES; do if [ ! -f "$f" ]; then diff --git a/game/tests/unit/battle_settlement/refresh_feats_test.gd.uid b/game/tests/unit/battle_settlement/refresh_feats_test.gd.uid new file mode 100644 index 00000000..ce2831df --- /dev/null +++ b/game/tests/unit/battle_settlement/refresh_feats_test.gd.uid @@ -0,0 +1 @@ +uid://bmsh0idfmpw3j