From b73e65f64cb1692910940235fc36d6598afd5222 Mon Sep 17 00:00:00 2001 From: DKChan <524912269@qq.com> Date: Mon, 5 Oct 2026 06:57:01 +0800 Subject: [PATCH] =?UTF-8?q?=E4=B8=BB=E5=8C=BA=E8=84=8F=E4=BB=B6=E6=8F=90?= =?UTF-8?q?=E4=BA=A4=E7=95=99=E7=97=95=EF=BC=882026-10-05=20=E7=94=A8?= =?UTF-8?q?=E6=88=B7=E8=A3=81=E3=80=8C=E6=8F=90=E4=BA=A4=E7=95=99=E7=97=95?= =?UTF-8?q?=E3=80=8D=E2=80=94=E2=80=94=E5=8D=A1=E2=91=A1=E5=90=88=E5=B9=B6?= =?UTF-8?q?=E5=81=9C=E6=9C=BA=E7=82=B9=E4=B8=89=E9=80=89=E4=B8=80=EF=BC=89?= =?UTF-8?q?=EF=BC=9Abattle=5Forchestrator.gd=20=E7=BB=AD=E8=A1=8C=E6=B3=A8?= =?UTF-8?q?=E9=87=8A=E7=A9=BA=E6=A0=BC=E2=86=92tab=20=E7=BC=96=E8=BE=91?= =?UTF-8?q?=E5=99=A8=E5=99=AA=E9=9F=B3=EF=BC=8C=E9=9B=B6=E8=AF=AD=E4=B9=89?= =?UTF-8?q?=E9=9B=B6=E8=A1=8C=E4=B8=BA=EF=BC=88=E5=AD=97=E8=8A=82=E7=BA=A7?= =?UTF-8?q?=E5=A4=8D=E5=88=BB=E4=B8=BB=E5=8C=BA=E5=9C=A8=E9=A3=9E=E8=84=8F?= =?UTF-8?q?=E4=BB=B6=EF=BC=89=EF=BC=9B=E4=B8=BB=E5=8C=BA=20stash=20?= =?UTF-8?q?=E5=90=8C=E6=AD=A5=E4=BD=9C=E5=BA=9F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- game/core/battle_orchestrator.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/core/battle_orchestrator.gd b/game/core/battle_orchestrator.gd index 40397381..3b6d5ca5 100644 --- a/game/core/battle_orchestrator.gd +++ b/game/core/battle_orchestrator.gd @@ -51,7 +51,7 @@ var _enemy_system: UnitContainer var _status_effects: StatusContainer var _reward_economy: RewardEconomy var aux_inventory: AuxItems # 迭代 7 T3——LevelRunner 注入的关卡域库存引用; - # 每战新建本类,库存不归本类所有——注入面 + # 每战新建本类,库存不归本类所有——注入面 var _damage: DamageController # 伤害控制器(伤害管线单据化批 2026-09-24——单据唯一兑付管线) var encounter: Dictionary[String, Variant] = {}