工程(判据出处机检·capability_audit G道): 新增判据出处注记机检——验证函数(含check/check_quiet/_problems.append/push_error判定调用,定义行与_check前缀除外)须带# oracle注记+指针须design/全域且行号可核; 自检四道扩五道(扫描面零文件exit2); 摘要行增注记函数数; 同批修正320+79行注记格式(:行号与判据句间补空格——ORACLE_RE要求)+smoke_boot两指针改锚architecture:10(README不属design/域); 本步凭据: capability_audit --strict绿(401函数红项0)+run_smoke PASS(15项0失败三闸全过)

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DKChan committed 2026-11-06 07:40:50 +08:00
1 parent 085717166d
commit cba3d64709
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@@ -13,7 +13,7 @@ const Kit := preload("res://tests/unit/test_kit.gd") # T6 收口:_check/汇
func _init() -> void:
# oracle: design/gdd/systems/表现与支撑/HUD框架.md:260(地形瓦片套宿主——装载组)
# oracle: design/gdd/systems/表现与支撑/HUD框架.md:260 (地形瓦片套宿主——装载组)
var board_dir := ProjectSettings.globalize_path("res://assets/art/board/")
var probe_path := board_dir.path_join("terrain_wall_center_dungeon.png")
if not FileAccess.file_exists(probe_path):
@@ -42,7 +42,7 @@ func _init() -> void:
# 套完整性:词表每个 board_type 的 16 墙 + 5 地面变体全部在盘(缺位 → BoardView 整批回落 dungeon 的
# 缺位回退断言由 ui_input_probe 覆盖;本断言管「入包完整」面)
func _test_set_completeness(board_dir: String, types: Array) -> void:
# oracle: design/gdd/systems/表现与支撑/HUD框架.md:260(瓦片套完整性组)
# oracle: design/gdd/systems/表现与支撑/HUD框架.md:260 (瓦片套完整性组)
var wall_names: Array = TilePaletteScript.TILE_WALL_NAMES
var variants: int = int(TilePaletteScript.TILE_FLOOR_VARIANTS)
for bt in types:
@@ -124,7 +124,7 @@ func _load_stats(board_dir: String, fname: String, top_half: bool) -> Dictionary
# (双峰纹理直画不可救——渲染帧取证深墨隐形实证,牌上深墨 12:1);③直画模式的双门槛值照抄
# TilePalette 判据常量(防判据漂移)
func _test_digit_ink_modes(board_dir: String, types: Array) -> void:
# oracle: design/gdd/systems/表现与支撑/HUD框架.md:260(数字墨色模式组)
# oracle: design/gdd/systems/表现与支撑/HUD框架.md:260 (数字墨色模式组)
var expect_plate := {"dungeon": false, "underdark": true, "deep_underdark": true}
var variants: int = int(TilePaletteScript.TILE_FLOOR_VARIANTS)
for bt in types: