From d5d22f09e1ab42f1a20b8d8b005f7d38c464446a Mon Sep 17 00:00:00 2001 From: DKChan <524912269@qq.com> Date: Wed, 4 Nov 2026 22:51:39 +0800 Subject: [PATCH] =?UTF-8?q?=E6=96=87=E6=A1=A3(=E9=81=97=E7=95=99=E4=B8=A4?= =?UTF-8?q?=E5=A4=84=E7=8E=B0=E7=8A=B6=E6=9B=B4=E6=96=B0=C2=B7=E7=94=A8?= =?UTF-8?q?=E6=88=B7=E8=A3=81):=20architecture=E6=B5=8B=E8=AF=95=E5=9F=9F?= =?UTF-8?q?=E5=AE=9A=E4=BD=8D=E5=8F=A5=E3=80=8C=E4=BB=93=E5=BA=93=E6=97=A0?= =?UTF-8?q?=E8=BF=9C=E7=AB=AF=E6=97=A0CI=E3=80=8D=E6=94=B9=E7=8E=B0?= =?UTF-8?q?=E8=A1=8C=E8=BF=9C=E7=AB=AFCI=E5=8F=A3=E5=BE=84;=20battle.md?= =?UTF-8?q?=E7=BA=BF=E6=A1=86=E5=9B=BE=E4=B8=A4=E9=A2=84=E7=95=99=E6=A0=87?= =?UTF-8?q?=E7=AD=BE=E8=BD=AC=E5=9C=A8=E5=BD=B9=E6=80=81(=E7=A7=98?= =?UTF-8?q?=E5=AE=9D=E6=A7=BD=E5=9B=9B=E6=A7=BD=E5=A3=B3/=E5=A5=87?= =?UTF-8?q?=E7=89=A9=E5=88=97=E8=A1=A8=E2=86=92=E7=89=B9=E6=80=A7=E6=A0=87?= =?UTF-8?q?=E9=A2=98)+=E7=BA=BF=E6=A1=86=E6=B3=A8=E8=AE=B0C=E5=8C=BA?= =?UTF-8?q?=E6=9E=84=E6=88=90=E5=90=8C=E6=AD=A5;=20=E5=A2=9E=E7=9B=8A?= =?UTF-8?q?=E7=8A=B6=E6=80=81=E8=A1=8C=E6=95=B0=E4=B8=8E=E8=A1=8C=E5=8A=A8?= =?UTF-8?q?=E7=BB=8F=E6=B5=8E=CE=B2=E8=AF=BB=E6=95=B0=E4=B8=A4=E9=81=97?= =?UTF-8?q?=E7=95=99=E9=A1=B9=E7=BB=8F=E7=94=A8=E6=88=B7=E8=A3=81=E4=B8=8D?= =?UTF-8?q?=E5=8A=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- design/engineering/architecture/architecture.md | 2 +- design/gdd/ux/battle.md | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/design/engineering/architecture/architecture.md b/design/engineering/architecture/architecture.md index b95302b8..a708064b 100644 --- a/design/engineering/architecture/architecture.md +++ b/design/engineering/architecture/architecture.md @@ -237,7 +237,7 @@ ## 测试与质量域 -> 定位:本节为测试域(本地闸、探针、静态扫描等横切关注点)的**事实源**。仓库无远端、无 CI——本地闸是唯一验收门禁,判定严密性即全仓质量下限。第三方测试框架(gdUnit4)经 2026-09-12 评估不引入,现行测试载体=本节自制闸体系。 +> 定位:本节为测试域(本地闸、探针、静态扫描等横切关注点)的**事实源**。强制验证=合回后远端 CI(唯一强制验证点,post-merge 钩子推送触发、按改动域分流);开发期手动闸批内自跑,判定严密性即全仓质量下限。第三方测试框架(gdUnit4)经 2026-09-12 评估不引入,现行测试载体=本节自制闸体系。 ### 模块归属 diff --git a/design/gdd/ux/battle.md b/design/gdd/ux/battle.md index 85d61daf..a994d50d 100644 --- a/design/gdd/ux/battle.md +++ b/design/gdd/ux/battle.md @@ -191,7 +191,7 @@ ### ASCII Wireframe -> **线框图注记(2026-09-26 信息归属拍板)**:C 区 = 攻击数据框 + 两预留区;HP 与状态唯一展示面 = B 区站桩,RAP 贴 D 区弃图刷新按钮,GP/钥石不在战斗屏。 +> **线框图注记(2026-09-26 信息归属拍板)**:C 区 = 攻击数据框 + 秘宝槽(四槽壳)+ 特性列表;HP 与状态唯一展示面 = B 区站桩,RAP 贴 D 区弃图刷新按钮,GP/钥石不在战斗屏。 > **几何标注**:线框只示意结构,各区几何读 `game/data/tables/battle_layout.tres`,图中不标像素值。 > **B 区形态注记(2026-09-20 用户拍板)**:主角与敌人均为全站桩——无框立绘+底座、状态小图标挂血条下,非卡片式;下方线框图为站桩形态。 @@ -210,10 +210,10 @@ │ │ 攻击 6 (+50%) │ │ │ AP ●●●●●○○○ 5/8 RAP ▓▓▓░ 3/8 │ │ │ │ 护甲 AC 12 │ │ │ [⏹停手] [?图例] [↻刷新 8|剩2] │ │ │ ├──────────────────┤ │ │ ┌─toast────────────┐ │ │ -│ │ 秘宝槽(预留) │ │ │ │AP不足·剩0点 │ 12 12 1 ░ 2 ▓▓ ▓▓ │ │ +│ │ 秘宝槽 │ │ │ │AP不足·剩0点 │ 12 12 1 ░ 2 ▓▓ ▓▓ │ │ │ │ ◇ ◇ ◇ ◇ │ │ │ └──────────────────┘ 12 █ 1 1 2 ▓▓ ▓▓ │ │ │ ├──────────────────┤ │ │ 1 2 2 🚩 █ 2 1 1 ▓▓ 👫 1 1 ░ │ │ -│ │ 奇物列表(预留) │ │ │ ░ 1 ▓▓ 👫 1 1 ░ ▓▓ 1 1 ░ ░ 2 │ │ +│ │ 特性(奇物) │ │ │ ░ 1 ▓▓ 👫 1 1 ░ ▓▓ 1 1 ░ ░ 2 │ │ │ │ 锻造+2攻 │ │ │ ▓▓ 1 1 ░ ░ 2 ▓▓ │ │ │ │ (空态=隐藏) │ │ │ ( █=可挖域微光 👫=小人) │ │ │ └──────────────────┘ │ └─────────────────────────────────────────────────┘ │