迭代11第②批:GP商店房重构——三选一同构化(P1共享池账本+抽3买1全重抽+A/b乘法定价ceil+断点扩键+货架同构呈现+MC off/on分层;冒烟671/0+off对拍off_n60逐位PASS+探针三件绿)

This commit is contained in:
DKChan committed 2026-10-03 18:19:57 +08:00
1 parent bc17b66c00
commit d79afd2241
18 files changed
+557 -45

No files matched your search

+30 -2
View File
@@ -9,6 +9,11 @@
# products = 商品行(键 product_id;三件全陈列无刷新无摇号——2026-09-20 拍板);
# 现价公式 = base_price + price_level_bonus(关卡) + price_increment × 该商品已购档数(已购档数在 冒险结构)。
# price_level_bonus = 关级定价加值行(level_index 连续从 1 递增)。
# pool_shelf = 共享池货架行(M-4 迭代 11 第②批 T1——任务书 v1.3 P1 共享池/P4 ceil):键 kind_id 词表
# 封闭 = 四切边后种(SHELF_KINDS:attack/max_hp/armor/ap——GP 袋负交易切边、机制件三轴 doctrine 切边);
# 库存=上限即库存(账本在 冒险结构 _bonus_taken 单点共享,行族不记库存);price_a/price_b = 乘法价格
# 因子(公式 ceil(base × b^(关序−1) × A^(本次进店已购次数)),provisional 投值——P5 甲研究拍板后置追认)。
# products 行族 + 加法定价随 legacy 模式(shop=off 对照承载)保留,退役归 off 锚换代批。
# 行值全部 provisional 归 难度曲线与Boss(用户拍板骨架先行、数值整体后置)。
class_name ShopTable
extends Resource
@@ -17,15 +22,19 @@ extends Resource
@export var level_gp_bonus: Array[Dictionary] = [] # Array[Dictionary] 键 level_index
@export var products: Array[Dictionary] = [] # Array[Dictionary] 键 product_id
@export var price_level_bonus: Array[Dictionary] = [] # Array[Dictionary] 键 level_index
@export var pool_shelf: Array[Dictionary] = [] # Array[Dictionary] 键 kind_id(迭代 11 第②批 T1)
@export var price_a: float = 0.0 # 进店已购次数爬价因子(provisional——0 = 未投值即致命域)
@export var price_b: float = 0.0 # 跨关递增因子(provisional)
const GP_TIERS := ["normal", "elite", "boss"]
const PRODUCT_ATTRS := ["atk", "max_hp", "armor_class"]
const SHELF_KINDS := ["attack", "max_hp", "armor", "ap"] # 货架候选词表封闭(四切边后种——切边面翻案须用户)
func validate() -> Array:
var errs: Array[Dictionary] = []
# 行族空护栏(四轴皆为 ConfigDB 消费面——缺族即致命)
for family in ["gp_drops", "level_gp_bonus", "products", "price_level_bonus"]:
# 行族空护栏(legacy 四轴 + pool_shelf 皆为 ConfigDB 消费面——缺族即致命)
for family in ["gp_drops", "level_gp_bonus", "products", "price_level_bonus", "pool_shelf"]:
if get(family).is_empty():
errs.append({"category": "empty_table", "message": "ShopTable 行族为空: %s" % family})
# gp_drops:tier 词表封闭 + 掷定域 + 均值锚 + tier 唯一
@@ -87,4 +96,23 @@ func validate() -> Array:
var inc: int = int(row.get("price_increment", -1))
if inc < 0 or inc > 999:
errs.append({"category": "domain", "message": "%s price_increment 越域 [0,999]: %d" % [pid, inc]})
# pool_shelf:kind_id 词表封闭(四切边后种)+ 唯一 + display_name + base_price 域 [1,999](迭代 11 第②批 T1)
var seen_kind := {}
for row in pool_shelf:
var kind: String = row.get("kind_id", "")
if not SHELF_KINDS.has(kind):
errs.append({"category": "enum", "message": "pool_shelf kind_id 出域(四切边后种封闭词表): %s" % kind})
if seen_kind.has(kind):
errs.append({"category": "dup_key", "message": "pool_shelf kind_id 重复: %s" % kind})
seen_kind[kind] = true
if String(row.get("display_name", "")) == "":
errs.append({"category": "domain", "message": "pool_shelf %s display_name 空" % kind})
var base: int = int(row.get("base_price", 0))
if base < 1 or base > 999:
errs.append({"category": "domain", "message": "pool_shelf %s base_price 越域 [1,999]: %d" % [kind, base]})
# 价格因子域(乘法语义——A/b 均 ≥1 单调不降;上界防手滑投值;provisional 值本体归难度曲线与Boss)
if price_a < 1.0 or price_a > 3.0:
errs.append({"category": "domain", "message": "price_a 越域 [1.0,3.0]: %f" % price_a})
if price_b < 1.0 or price_b > 2.0:
errs.append({"category": "domain", "message": "price_b 越域 [1.0,2.0]: %f" % price_b})
return errs