{ "schema_version": 1, "diagram_type": "architecture", "meta": { "title": "Dungeon Sweeper · GDD 概念结构图", "output": "docs/architecture/gdd-concept-map.html", "quality_profile": "showcase", "locale": "zh-CN", "viewBox": [ 1364, 660 ], "views": [ { "id": "core-loop", "label": "核心循环主链", "focus": [ "board-gen", "minesweeper", "action-economy", "settlement", "adventure", "difficulty" ], "note": "主路径:新雷图 → 挖掘计费 → 轮末结算 → 关卡推进 → 难度抬升。" }, { "id": "settlement-hub", "label": "结算枢纽与红线", "focus": [ "settlement", "enemy", "status", "rewards", "hud" ], "note": "战斗结算是战斗域唯一调用方;呈现层只订阅结算步骤流。" }, { "id": "foundation", "label": "支撑底座", "focus": [ "data-config", "board-gen", "settlement", "hud" ], "note": "ConfigDB 单点 + RngService 四流,被全部系统取用。" } ] }, "components": [ { "id": "board-gen", "type": "backend", "label": "棋盘生成", "sublabel": "可推理·可通关", "pos": [ 50, 300 ], "size": [ 130, 64 ] }, { "id": "minesweeper", "type": "backend", "label": "排雷玩法", "sublabel": "挖格·插旗·连锁", "pos": [ 240, 300 ], "size": [ 136, 64 ] }, { "id": "action-economy", "type": "backend", "label": "行动经济", "sublabel": "AP 账本·停手/刷新", "pos": [ 436, 300 ], "size": [ 140, 64 ] }, { "id": "settlement", "type": "backend", "label": "战斗结算", "sublabel": "轮末编排·逐行兑现", "pos": [ 648, 300 ], "size": [ 156, 72 ] }, { "id": "adventure", "type": "backend", "label": "冒险结构", "sublabel": "关卡序列·大奖励", "pos": [ 952, 300 ], "size": [ 136, 64 ] }, { "id": "difficulty", "type": "backend", "label": "难度曲线与Boss", "sublabel": "期望值带·Dmax", "pos": [ 1152, 300 ], "size": [ 150, 64 ] }, { "id": "aux-items", "type": "backend", "label": "魔法道具", "sublabel": "显影·探测类", "pos": [ 240, 140 ], "size": [ 136, 64 ] }, { "id": "enemy", "type": "backend", "label": "敌人系统", "sublabel": "敌人数据·意图", "pos": [ 651, 140 ], "size": [ 150, 64 ] }, { "id": "hud", "type": "frontend", "label": "HUD框架", "sublabel": "呈现契约·布局", "pos": [ 244, 470 ], "size": [ 136, 64 ] }, { "id": "data-config", "type": "database", "label": "数据配置", "sublabel": "ConfigDB·RngService", "pos": [ 37, 470 ], "size": [ 156, 64 ] }, { "id": "status", "type": "backend", "label": "增益状态", "sublabel": "容器·叠层·衰减", "pos": [ 614, 470 ], "size": [ 130, 64 ] }, { "id": "rewards", "type": "backend", "label": "地图战斗资源", "sublabel": "格面资源·清图奖励", "pos": [ 776, 470 ], "size": [ 136, 64 ] } ], "boundaries": [ { "kind": "region", "label": "排雷循环", "wraps": [ "board-gen", "minesweeper", "action-economy", "aux-items" ] }, { "kind": "region", "label": "战斗循环", "wraps": [ "settlement", "enemy", "status", "rewards" ] }, { "kind": "region", "label": "冒险循环", "wraps": [ "adventure", "difficulty" ] }, { "kind": "region", "label": "表现与支撑", "wraps": [ "data-config", "hud" ] } ], "connections": [ { "id": "gen-to-mines", "from": "board-gen", "to": "minesweeper", "label": "生成雷图", "variant": "emphasis" }, { "id": "mines-to-ap", "from": "minesweeper", "to": "action-economy", "label": "挖掘花费 AP", "variant": "emphasis" }, { "id": "ap-to-settle", "from": "action-economy", "to": "settlement", "label": "round_end", "variant": "emphasis" }, { "id": "settle-to-enemy", "from": "settlement", "to": "enemy", "label": "兑现敌人行动" }, { "id": "settle-to-status", "from": "settlement", "to": "status", "label": "兑现增益减益", "fromSide": "bottom", "toSide": "top", "labelAt": [ 679, 447 ] }, { "id": "settle-to-rewards", "from": "settlement", "to": "rewards", "label": "兑现格面奖励", "fromSide": "bottom", "toSide": "top" }, { "id": "settle-to-adv", "from": "settlement", "to": "adventure", "label": "结果推进关卡", "variant": "emphasis" }, { "id": "adv-to-diff", "from": "adventure", "to": "difficulty", "label": "关卡定级", "variant": "emphasis", "labelDy": 14 }, { "id": "diff-to-enemy", "from": "difficulty", "to": "enemy", "label": "数值与 Boss Dmax" }, { "id": "mines-to-aux", "from": "minesweeper", "to": "aux-items", "label": "挖掘期使用" }, { "id": "base-to-gen", "from": "data-config", "to": "board-gen", "label": "种子与表值", "labelAt": [ 115, 395 ] }, { "id": "base-to-settle", "from": "data-config", "to": "settlement", "label": "RNG 流·表值", "fromSide": "top", "toSide": "bottom" }, { "id": "settle-to-hud", "from": "settlement", "to": "hud", "label": "结算步骤流", "variant": "dashed", "fromSide": "left", "toSide": "top" }, { "id": "adv-to-gen", "from": "adventure", "to": "board-gen", "label": "推进下一关", "variant": "dashed", "fromSide": "bottom", "toSide": "left", "via": [ [ 1020, 618 ], [ 15, 618 ], [ 15, 332 ] ] } ], "cards": [ { "dot": "cyan", "title": "核心循环", "items": [ "主路径:棋盘生成 → 挖掘计费 → 轮末结算 → 关卡推进 → 难度抬升", "难度参数流入下一关雷图,虚线「推进下一关」闭合整局循环" ] }, { "dot": "emerald", "title": "结算枢纽与架构红线", "items": [ "战斗结算是敌人系统、增益状态、地图战斗资源的唯一调用方", "呈现层只订阅战斗结算步骤流,不直订排雷玩法事件" ] }, { "dot": "amber", "title": "支撑底座与未上图", "items": [ "数据配置(ConfigDB + RngService 四流)被全部系统引用,图中只画主干两笔", "未上图(已定稿):地形变异、存档序列化、战斗表现、音频、教学引导、设置与本地化", "范围草案:关卡节点地图、元进度" ] } ] }