[gd_resource type="Resource" script_class="RelicTable" load_steps=2 format=3] [ext_resource type="Script" path="res://data/schemas/relic_table.gd" id="1"] [resource] script = ExtResource("1") rows = [{ "relic_id": "arcane_ember", "display_name": "奥术余烬", "rarity": "common", "archetype": "magic", "hook": "hero_attack_rider", "effects": { "value": 1 } }, { "relic_id": "mana_weaver", "display_name": "魔网织者", "rarity": "rare", "archetype": "magic", "hook": "clamp_modifier", "effects": { "value": 1, "polarity": "magic_vs_magic" } }, { "relic_id": "azure_oath", "display_name": "湛蓝誓约", "rarity": "rare", "archetype": "magic", "hook": "clamp_modifier", "effects": { "value": 1, "polarity": "magic_vs_heavy" } }, { "relic_id": "mana_resonance", "display_name": "魔能共鸣", "rarity": "rarest", "archetype": "magic", "hook": "first_dig_spell", "effects": { "value": 2 } }, { "relic_id": "mine_atlas", "display_name": "雷区图谱", "rarity": "common", "archetype": "flag", "hook": "flag_resource", "effects": { "value": 1 } }, { "relic_id": "nest_hunter", "display_name": "猎巢人", "rarity": "rare", "archetype": "flag", "hook": "nest_aura", "effects": { "value": 1 } }, { "relic_id": "perfect_defense", "display_name": "完美布防", "rarity": "rare", "archetype": "flag", "hook": "flag_all_hit", "effects": { "value": 2 } }, { "relic_id": "war_banner", "display_name": "战旗军规", "rarity": "rarest", "archetype": "flag", "hook": "flag_strike", "effects": { "value": 2 } }, { "relic_id": "pierce_shot", "display_name": "贯穿射击", "rarity": "rarest", "archetype": "pierce", "hook": "kill_overflow", "effects": { "value": 1 } }, { "relic_id": "chain_arrows", "display_name": "连珠矢", "rarity": "rare", "archetype": "pierce", "hook": "dig_count_segments", "effects": { "value": 2, "cap": 2 } }, { "relic_id": "weak_instinct", "display_name": "猎弱本能", "rarity": "rare", "archetype": "pierce", "hook": "roll_discount", "effects": { "value": 1 } }, { "relic_id": "hunter_rapier", "display_name": "猎手刺剑", "rarity": "common", "archetype": "pierce", "hook": "clamp_modifier", "effects": { "value": 1, "polarity": "pierce_vs_light" } }, { "relic_id": "miner_stubborn", "display_name": "矿工的执拗", "rarity": "common", "archetype": "normal", "hook": "round_dig_bonus", "effects": { "value": 1, "cap": 5 } }, { "relic_id": "miner_hammer", "display_name": "矿工重锤", "rarity": "common", "archetype": "normal", "hook": "hit_trade", "effects": { "trade_atk": 25, "trade_hit": 2 } }, { "relic_id": "focus_mind", "display_name": "专注", "rarity": "rare", "archetype": "normal", "hook": "armor_roll_rewrite", "effects": { "value": 75 } }, { "relic_id": "armor_crack", "display_name": "碎甲震击", "rarity": "rare", "archetype": "normal", "hook": "heavy_debuff", "effects": { "value": 25 } }, { "relic_id": "greedy_lantern", "display_name": "贪婪矿灯", "rarity": "common", "archetype": "dig", "hook": "dig_yield_mult", "effects": { "mult": 25, "cost_mult": 25 } }, { "relic_id": "vein_intuition", "display_name": "矿脉直觉", "rarity": "rare", "archetype": "dig", "hook": "dig_yield_mult", "effects": { "mult": 10, "cap": 5 } }, { "relic_id": "gambler_pact", "display_name": "赌徒的血签", "rarity": "rarest", "archetype": "dig", "hook": "dig_yield_mult", "effects": { "mult": 50, "cost_mult": 100 } }, { "relic_id": "deep_drill", "display_name": "深挖钻头", "rarity": "rare", "archetype": "dig", "hook": "deep_dig", "effects": { "ap_cost": 1, "cap": 4 } }, { "relic_id": "armory_prep", "display_name": "整备军备", "rarity": "rarest", "archetype": "charge", "hook": "ap_carry", "effects": { "value": 1, "cap": 3 } }, { "relic_id": "iron_wall", "display_name": "铁壁整备", "rarity": "rare", "archetype": "charge", "hook": "charge_shield", "effects": { "shield_per_layer": 1 } }, { "relic_id": "patient_burst", "display_name": "厚积薄发", "rarity": "rare", "archetype": "charge", "hook": "charge_spike", "effects": { "value": 2 } }, { "relic_id": "ley_harvest", "display_name": "地脉采撷", "rarity": "common", "archetype": "devour", "hook": "terrain_refund", "effects": { "value": 1 } }, { "relic_id": "thorn_weaver", "display_name": "荆棘编织者", "rarity": "rare", "archetype": "devour", "hook": "terrain_dig_double", "effects": { "value": 1 } }, { "relic_id": "purge_sapper", "display_name": "净化工兵", "rarity": "rare", "archetype": "devour", "hook": "flag_neutralize", "effects": { "value": 1 } }, { "relic_id": "magma_body", "display_name": "熔火之躯", "rarity": "rarest", "archetype": "devour", "hook": "variant_counter", "effects": { "value": 1 } }] ; 双层 BD 实施批(2026-10-04):规则改写型特性表——行 = 特性定义 ; (relic_id/display_name/rarity/archetype/hook/effects)。 ; T2 魔法流四件(整合定稿 §2.3 S1):奥术余烬〔普通·rider+1 必中附加〕/魔网织者〔稀有·magic vs ; magic 克制罚修正〕/湛蓝誓约〔稀有·magic vs heavy 克制加成〕/魔能共鸣〔罕见锚点·rider+2+每战首次 ; 开格奥术矢——「每关首次」字面落地为「每战首次」台账披露待追认〕;magic 档一(≥2 件)rider+1 / ; 档二(≥4 件)rider 可暴击——引擎 tiers_for 承载。T3-T6 逐流派续填(flag 4/pierce 4/normal 4/ ; dig 4/charge 3/devour 4——整合定稿 §2.3 七流派的件面)。 ; 稀有度→投放档映射:common/rare → 稀有令牌档、rarest → 罕见令牌档(relic 永不入普通令牌档 ; ——「规则改写型特性带挂稀有/罕见档」追认 b 接线口径,普通档 70 张纯数值维持)。 ; 🔴 层级纪律:本表行永不入同调位(treasure_items)/局外树(T8 节点表)——规则改写型特性只走局内随机渠道。 ; 数值全 provisional 归 M-4 数值批;effects 键白名单封闭(零裸 flat 同族护栏)。