class_name CurioFlowContext extends RefCounted # 三选一/替换子交互的构造上下文(控制器构造参数收拢为 context 对象, # 原 16 参长签名收一处命名面——单测可直接 new() 本 context + 控制器获得独立实例化缝)。 # 字段即原构造参数逐一同名迁移;依赖仅视图句柄 + 查询/编排 Callable(组合根注入)。 var db var meta_get: Callable # () -> MetaProgressionCore(现值回调——组合根 lambda) var curio_overlay: CurioPickOverlay var end_overlay: BattleEndOverlay var board_view: BoardView var toast: ToastStack var save_get: Callable # () -> SaveManagerCore var adventure_get: Callable # () -> AdventureRunner(会话现值) var runner_get: Callable # () -> LevelRunner var adventure_mode_get: Callable # () -> bool var open_modal: Callable # (Control) -> void var open_modal_after_playback: Callable var close_modal: Callable var refresh_presentations: Callable var fatal_screen: Callable var gp_summary: Callable # (Dictionary) -> String func _init(db_ref, meta_get_cb: Callable, curio_overlay_ref: CurioPickOverlay, end_overlay_ref: BattleEndOverlay, board_view_ref: BoardView, toast_ref: ToastStack, save_get_cb: Callable, adventure_get_cb: Callable, runner_get_cb: Callable, adventure_mode_get_cb: Callable, open_modal_cb: Callable, open_modal_after_playback_cb: Callable, close_modal_cb: Callable, refresh_presentations_cb: Callable, fatal_screen_cb: Callable, gp_summary_cb: Callable) -> void: db = db_ref meta_get = meta_get_cb curio_overlay = curio_overlay_ref end_overlay = end_overlay_ref board_view = board_view_ref toast = toast_ref save_get = save_get_cb adventure_get = adventure_get_cb runner_get = runner_get_cb adventure_mode_get = adventure_mode_get_cb open_modal = open_modal_cb open_modal_after_playback = open_modal_after_playback_cb close_modal = close_modal_cb refresh_presentations = refresh_presentations_cb fatal_screen = fatal_screen_cb gp_summary = gp_summary_cb