[gd_resource type="Resource" script_class="RewardTable" load_steps=2 format=3] [ext_resource type="Script" path="res://data/schemas/reward_table.gd" id="1"] [resource] script = ExtResource("1") rows = [{ "reward_id": "attack_up", "cell_type": "attack", "polarity": "positive", "effect_id": "attack_up", "display_name": "增伤", "power": 0, "weight": 14, "pool_tag": "cell", "tier": 2 }, { "reward_id": "ac_up", "cell_type": "defense", "polarity": "positive", "effect_id": "ac_up", "display_name": "盾牌加护", "power": 0, "weight": 11, "pool_tag": "cell", "tier": 2 }, { "reward_id": "spark_aoe", "cell_type": "blast", "polarity": "positive", "effect_id": "", "display_name": "爆裂粉尘", "power": 1, "weight": 16, "pool_tag": "cell", "tier": 1 }, { "reward_id": "heal_minor", "cell_type": "heal", "polarity": "positive", "effect_id": "", "display_name": "急救敷料", "power": 2, "power_min": 2, "power_max": 2, "weight": 4, "pool_tag": "cell", "tier": 1 }, { "reward_id": "weaken", "cell_type": "weaken", "polarity": "positive", "effect_id": "weaken", "display_name": "削弱", "power": 0, "weight": 8, "pool_tag": "cell", "tier": 1 }, { "reward_id": "enrage", "cell_type": "attack", "polarity": "negative", "effect_id": "enrage", "display_name": "敌方暴走", "power": 0, "weight": 0, "pool_tag": "cell", "tier": 2 }, { "reward_id": "off_guard", "cell_type": "defense", "polarity": "negative", "effect_id": "off_guard", "display_name": "我方失衡", "power": 0, "weight": 0, "pool_tag": "cell", "tier": 2 }, { "reward_id": "heal_backlash", "cell_type": "heal", "polarity": "negative", "effect_id": "", "display_name": "反噬震荡", "power": 6, "weight": 0, "pool_tag": "cell", "tier": 1 }, { "reward_id": "enemy_alert", "cell_type": "blast", "polarity": "negative", "effect_id": "alert", "display_name": "警觉", "power": 0, "weight": 0, "pool_tag": "cell", "tier": 1 }, { "reward_id": "sapped", "cell_type": "weaken", "polarity": "negative", "effect_id": "sapped", "display_name": "我方乏力", "power": 0, "weight": 0, "pool_tag": "cell", "tier": 1 }, { "reward_id": "clear_blast", "cell_type": "blast", "polarity": "positive", "effect_id": "", "display_name": "清障炸药", "power": 32, "power_min": 24, "power_max": 40, "weight": 1, "pool_tag": "clear_default", "tier": 2 }, { "reward_id": "pierce_strike", "cell_type": "pierce", "polarity": "positive", "effect_id": "", "display_name": "穿刺弹", "power": 2, "weight": 8, "pool_tag": "cell", "tier": 1, "attack_type": "pierce" }, { "reward_id": "magic_bolt", "cell_type": "magic", "polarity": "positive", "effect_id": "", "display_name": "魔法矢", "power": 2, "weight": 8, "pool_tag": "cell", "tier": 1, "attack_type": "magic" }, { "reward_id": "pierce_snare", "cell_type": "pierce", "polarity": "negative", "effect_id": "", "display_name": "穿刺陷阱", "power": 8, "weight": 0, "pool_tag": "cell", "tier": 1 }, { "reward_id": "magic_recoil", "cell_type": "magic", "polarity": "negative", "effect_id": "", "display_name": "魔法反噬", "power": 8, "weight": 0, "pool_tag": "cell", "tier": 1 }, { "reward_id": "ap_up", "cell_type": "action", "polarity": "positive", "effect_id": "", "display_name": "行动点", "power": 1, "weight": 6, "pool_tag": "cell", "tier": 1 }, { "reward_id": "ap_drain", "cell_type": "action", "polarity": "negative", "effect_id": "", "display_name": "迟滞", "power": 1, "weight": 0, "pool_tag": "cell", "tier": 1 }, { "reward_id": "gp_coin", "cell_type": "gp", "polarity": "positive", "effect_id": "gp_gain", "display_name": "GP 袋", "power": 3, "weight": 2, "pool_tag": "cell", "tier": 1 }, { "reward_id": "gp_lose", "cell_type": "gp", "polarity": "negative", "effect_id": "gp_loss", "display_name": "破财", "power": 2, "weight": 0, "pool_tag": "cell", "tier": 1 }]