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gplan-2/game/data/tables/relics.tres
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[gd_resource type="Resource" script_class="RelicTable" load_steps=2 format=3]
[ext_resource type="Script" path="res://data/schemas/relic_table.gd" id="1"]
[resource]
script = ExtResource("1")
rows = []
; 双层 BD 实施批 T1(2026-10-04):机制件基建——relic_table 建表,行 = 流派件定义
; (relic_id/display_name/rarity/archetype/hook/effects)。空表合法态 = 主时间线零扰动
; (池零 relic 令牌零变化);T2-T6 逐流派填行 27 件(magic 4/flag 4/pierce 4/normal 4/
; dig 4/charge 3/devour 4——整合定稿 §2.3 七流派件面)。
; 稀有度→投放档映射:common/rare → 稀有令牌档、rarest → 罕见令牌档(relic 永不入普通令牌档
; ——「机制件带挂稀有/罕见档」追认 b 接线口径,普通档 70 张纯数值维持)。
; 🔴 层级纪律:本表行永不入同调位(aux_items)/局外树(T8 节点表)——流派件只走局内随机渠道。
; 数值全 provisional 归 M-4 数值批;effects 键白名单封闭(零裸 flat 同族护栏)。