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gplan-2/game/data/tables/skills.tres
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[gd_resource type="Resource" script_class="SkillTable" load_steps=2 format=3]
[ext_resource type="Script" path="res://data/schemas/skill_table.gd" id="1"]
[resource]
script = ExtResource("1")
pity_threshold = 4
rows = [{
"skill_id": "attack",
"display_name": "普通攻击",
"type": "basic",
"cooldown_beats": 0
}, {
"skill_id": "lunge",
"display_name": "突刺",
"type": "damage",
"damage_mult": 1.5,
"cooldown_beats": 2
}, {
"skill_id": "charge",
"display_name": "蓄力",
"type": "buff",
"buff_ref": "empower",
"buff_duration": 2,
"cooldown_beats": 3
}, {
"skill_id": "heavy",
"display_name": "重击",
"type": "damage",
"damage_mult": 2.0,
"cooldown_beats": 3
}, {
"skill_id": "harden",
"display_name": "硬化",
"type": "buff",
"buff_ref": "fortify",
"buff_duration": 2,
"cooldown_beats": 4
}, {
"skill_id": "bite",
"display_name": "撕咬",
"type": "damage",
"damage_mult": 1.5,
"cooldown_beats": 1
}, {
"skill_id": "venom_burst",
"display_name": "毒爆",
"type": "damage",
"damage_mult": 2.5,
"rider_mult": 0.75,
"cooldown_beats": 4
}, {
"skill_id": "web_snare",
"display_name": "蛛网束缚",
"type": "debuff",
"buff_ref": "off_guard",
"buff_duration": 2,
"cooldown_beats": 4
}, {
"skill_id": "earth_pulse",
"display_name": "大地脉动",
"type": "debuff",
"buff_ref": "sapped",
"buff_duration": 2,
"cooldown_beats": 4
}, {
"skill_id": "quake_smash",
"display_name": "震地怒击",
"type": "damage",
"damage_mult": 2.5,
"cooldown_beats": 4,
"trigger": {"fact": "self_hp_pct", "op": "lte", "value": 50, "latch": true}
}, {
"skill_id": "venom_curb",
"display_name": "遏毒",
"type": "damage",
"damage_mult": 2.0,
"cooldown_beats": 3,
"trigger": {"fact": "self_hp_pct", "op": "lte", "value": 50, "latch": true}
}, {
"skill_id": "rockslide",
"display_name": "岩崩",
"type": "damage",
"damage_mult": 2.5,
"cooldown_beats": 4,
"trigger": {"fact": "self_hp_pct", "op": "lte", "value": 50, "latch": true}
}, {
"skill_id": "desperate_guard",
"display_name": "孤注守势",
"type": "buff",
"buff_ref": "defensive_stance",
"buff_duration": 2,
"cooldown_beats": 0,
"trigger": {"fact": "self_hp_pct", "op": "lte", "value": 35, "latch": false}
}, {
"skill_id": "sneak_ambush",
"display_name": "趁隙偷袭",
"type": "damage",
"damage_mult": 1.5,
"cooldown_beats": 4,
"trigger": {"fact": "last_round_end", "op": "eq", "value": "stopped", "latch": false}
}, {
"skill_id": "venom_spit",
"display_name": "毒吐",
"type": "damage",
"damage_mult": 1.6,
"cooldown_beats": 2
}, {
"skill_id": "shield_bash",
"display_name": "盾击",
"type": "damage",
"damage_mult": 1.7,
"cooldown_beats": 3
}]