37 lines
499 B
Plaintext
37 lines
499 B
Plaintext
# === Godot 4 ===
|
||
# 编辑器生成的缓存(imported 资源、shader cache、编辑器状态),可由 project.godot 重建
|
||
.godot/
|
||
# Godot 4 的 .uid 文件必须提交,不要忽略
|
||
# 导入元数据
|
||
*.import
|
||
|
||
# 导出构建产物
|
||
builds/
|
||
exports/
|
||
*.pck
|
||
*.exe
|
||
*.apk
|
||
*.aab
|
||
*.ipa
|
||
*.dmg
|
||
export_presets.cfg
|
||
|
||
# === Python(tools/)===
|
||
__pycache__/
|
||
*.py[cod]
|
||
*.egg-info/
|
||
.pytest_cache/
|
||
|
||
# === OS ===
|
||
Thumbs.db
|
||
.DS_Store
|
||
|
||
# === Editor ===
|
||
*.swp
|
||
.vscode/
|
||
.idea/
|
||
|
||
# === Logs & temp ===
|
||
*.log
|
||
*.tmp
|