卡②T3a(呈现层结构收敛批): u18 ui_kit 公开面收敛——删frame_skinned/verb_button(全库零消费S8普查)+私有化四件(modal_dim/beams_rect/gradient_base/switch_toggle,消费方随动改址)+modal_shell六参→五参哨兵收拢(PANEL_DEFAULT常量三态:null=无面板/哨兵=默认样式盒/StyleBox=自定义,八消费点改址含settlement_review哨兵形)+bcard/BCard._init六参→五参opts束{price,footnote}(curio_pick/shop_overlay改址)+beams_rect像素循环拆_paint_beams(常量提类作用域)+BCard._init图标槽提_build_icon_slot;公开方法26→20键清偿,五键全清
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@@ -11,7 +11,7 @@ var _btn: Button
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func _init() -> void:
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# M5(UI 落码批):rest 兑付面板 plate9 石板化+暖金头带字(demo ④休息弹层;暗字上亮板 §7.2)
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var shell: Dictionary[Variant, Variant] = UiKit.modal_shell(self, Color(0, 0, 0, 0.6), Vector2.ZERO, 14, true,
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var shell: Dictionary[Variant, Variant] = UiKit.modal_shell(self, Color(0, 0, 0, 0.6), Vector2.ZERO, 14,
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UiKit.panel_skinned(Vector4(26, 18, 26, 18)))
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var box: VBoxContainer = shell.box
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_label = UiKit.label("",UiKit.FS_SUB, true, UiKit.INK_TITLE)
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