- Package B 迭代七轮:enemy HP 阶梯重锚+阶段拔高(L2/L3 14 行+伤害轴 atk 3)、AP 6→8、 clear_blast 26/18/35→32/24/40、heal_minor 加强、hero max_hp 20、d3 缩板 10×10(板随战斗时长配) - 数值设计批(game-balancer 工作流):关卡怪物成长×永久锻造对齿,forge base_price 10→20 - 三阶段快照验证(report_M0/M1/M2):墙真实存在、锻造单调开门,拍板 B 接受现曲线 - 详见 qa-data/iteration_log.md(九段台账)与 数值设计_关卡成长×永久成长_v1.md - smoke 工具入库:adventure_monte_carlo.gd / calibrate_boards.gd;qa-data 原始 fulllog 不入库
2 lines
558 B
JSON
2 lines
558 B
JSON
{"board":{"flags":6,"h":10,"revealed":86,"seq":1,"w":10},"buffs":[],"depth":0,"economy":{"ap":0,"phase":"Waiting","rap":0,"refresh_used":0},"enemies":[{"armor":"light","armor_class":0,"atk":2,"hp":3,"id":"goblin","max_hp":8,"pending_skill":""},{"armor":"light","armor_class":0,"atk":2,"hp":7,"id":"goblin","max_hp":8,"pending_skill":""}],"hero":{"armor_class":10,"atk":2,"hp":13,"max_hp":17},"kind":"settlement","level":1,"round":1,"round_facts":{"flag_events":6,"mines":0,"path":"ap_exhausted","safe":0},"spawn_count":2,"unit_count":2,"verdict":"continue"}
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