修复(CI红·迭代56追绿): 两红根因与修法——①golden/mac三件board基线在库未随改版换代(run134三图2.2-2.4%>2%容差——T7只重制windows侧·'缺则记遗留'预案错判实况mac三件实际在库必比)——删除三件待mac环境补采(渲染闸:185本平台缺基线=未冻结态SKIP不判红; menu_boot改版零触碰基线仍有效保留)②runner导入缓存部分失效(导入步0.4秒跳过重导·ctex缺·字体/UI素材成片ERROR污染system_test退出码——run134 40处vs run125绿批13处)——ci.yml导入步强制清imported全量重导(幂等, +1-2分钟)
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@@ -42,6 +42,10 @@ jobs:
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if: steps.route.outputs.mode != 'skip' && steps.route.outputs.mode != 'gates'
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run: |
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cd "$GITHUB_WORKSPACE/repo"
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# run134 实证:runner 缓存目录部分失效(.import 哈希记录在而 ctex 缺)时增量导入会跳过
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# 重导、运行期成片资源 ERROR(字体/UI 素材)并污染 system_test 退出码与 golden 比对——
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# 每批强制全量重导(幂等,代价≈1-2 分钟导入时长)
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rm -rf game/.godot/imported
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/usr/local/bin/godot --headless --path game --editor --quit
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- name: 跑闸
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